****************************** Team Fortress glEvilPak Addon Version 2 by EvilDave ****************************** Description: Compilation of replacement models, skins and sounds for Team Fortress. Note that this is NOT a cheat pak nor a modification as to the way the game plays. Everything here is client-side and is just for aesthetics. (you can play this on any normal TF Server). Directions: 1) Unzip it into your "quake\fortress" directory, and overwrite any existing files. 2) Open Explorer and go to the "quake\fortress" directory. Look for files with the ".pak" extension. You should have a "pak0.pak", a "pak1.pak" and a "pak2.pak". You may have a "pak3.pak" and a "pak4.pak". Find the "pak999.pak" file. Rename it to the next sequentional pak number... e.g. if you've got a "pak0.pak", a "pak1.pak", and a "pak2.pak", rename "pak999.pak" to "pak3.pak". 3) If you run GLQuake, using Explorer, go to the "quake\fortress\glquake" directory and delete all the files that have a ".ms2" extension. You will have to delete all the .ms2 files in "quake\id1\glquake" and maybe "quake\qw\glquake" too if some of the .mdls are still messed up. (you only need to do this once) Features: -new class skins -new weapons with models and authentic sound effects: shotgun is now a chrome .45 Nailgun is now dual Mini-Uzi's SuperNailgun is now an M-16 assualt rifle -new weapon models for assault cannon, super shotgun, flame thrower, rail gun, rocket launcher -new models for grenades -new sounds for weapons, explosions and ricochets Credits: -Shotgun, Super Shotgun, Assault Cannon, Nail Gun mdl's by EvilDave -Railgun mdl, its sound, spanner and hand grenade mdls are from the Coolcrap Engineer upgrade by DOX -Rocket launcher mdl is from Reelgunz TF addon by X-pErT -Flame Thrower and Super Nailgun mdls by (unknown) -Scout, Soldier, Sniper, Demoman, Hwguy and Pyro skins were cut, pasted, drawn upon or modified from either the original skins or skins available from elsewhere -Spy skin by EvilDave -Engineer and Medic skins from TFCoolskins by Sgt ThunderCock Notes: -models aligned for a GLQuakeworld screen; been tested with software Quake, but may experience clipping with software QuakeWorld (hence the name, glEvilPak) -not compatable with MegaTF -not recommended for slower machines (p133+ with 32+ megs) Any comments or suggestions can be sent to evil_dave@geocities.com Don't email me with problems of not being able to run it or that you deleted your quake dir. The instructions are pretty straight-forward and cannot be made any clearer.