Remember, since clipping brushes aren't rendered, they won't add to the r_speeds, so you can make them as complex as you want (to a certain extent, that is...). Also remember NOT to use them as invisible stairs, etc., as those are just plain annoying and detract from levels greatly. Also, ALWAYS remember to cover the part of a sky brush that's showing with a clipping brush, this will prevent people from gauss jumping into the sky (which, although fun, is bad). Lastly, by making a railing a func_illusionary it can be shot through, but unfortunatly also, walked through, but a clipping brush can solve that problem.
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