VS OTHER CLASSES

SCOUT
Easy to kill, hard to catch...best bet with these guys is to hit'em hard when they're close and block their paths with napalm grenades. If they want to go, you toast em with the flamethrower while strafing. Another Tactic
is to try and get the as close as possible, try running around corners and stopping right around it turn around and wait for them to come then blast a rocket in there face!

SNIPER
At long range, keep sidestepping and hammer the area around them with incendiary rockets. Up close, use the flamethrower, or if you sneak up behind, toss a grenade at their feet and watch 'em splatter.

SOLDIER
Circle strafe with flamethrower...most soldiers forget that they have any weapon but the rocket launcher so if you stay on the move you can toast them. Try a well placed grenade and try to force/lure them over it at the right time.

DEMOMAN
KEEP ON THE MOVE WHEN CLOSE, try to judge the positions of the grenades they are lobbing about and avoid them,.... use the rocket launcher at long range because they have no dangerous long range weapons....

MEDIC
The most dangerous class for a pyro to meet up with: a good medic's super nail gun is BAD news....try anything and everything at your disposal, and DON'T forget your grenades...

HEAVY WEAPONS GUY
He's tough but dumb most of the time....circle strafe around him at close range with the flamethrower and throw normal grenades at his feet. Because he can't move while firing he is very vulnerable. Also Try hiding behind a wall and keep jumping out and fire a rocket at him, try this over and over, eventually the fire will kill em

PYRO
If you are both high on armour and health, neither of you will burn all that easily... use the shotgun (YES the SHOTGUN) while circling about and use the normal grenades....once you've hit him a bit, try the flamethrower and listen to see if he burns or not...if he does, keep at it....

SPY
Be VERY aware of things that don't look right. If there is ANY doubt test the suspicious player with one burst of your flamethrower, if he burns a little, burn him alot, if the spy dies, check the top of the screen to see if you just killed someone...if you didn't get a frag, flame the "body" get on top of the actual body so he cant get up :-) Then take out your AXE and hack away! (NOTE on spies: always warn your teammates that there is a spy running around, whether you've just killed him or he got away)

ENGINEER
The engineer himself is no problem, he is weak and burns well (watch out for a super-shotgun blast at close range however)... the sentry gun he builds is a different story, try combined grenade attacks as usually the engineer is near his gun. Use napalm and normal grenades, napalm to keep the engineer occupied (it'll damage the gun somewhat too) and normal grenades to try to kill the gun....Use the blast radius of your rockets to hit the sentry from the safety of a wall...


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