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2Fort
(Two Fortresses)

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Map Name: 2Fort (Two Fortresses) Author: Valve Software

"Objective:
Assault the enemy base, and steal the enemy Flag from their basement. Bring it back to the capture point in your battlements to Capture it. Defend your Flag to prevent the enemy from stealing it.

Scoring:
10 points per Flag Capture.

Notes:
If a player carrying a Flag is killed, the Flag will fall to the ground. It will remain there for 60 seconds and then return to its starting position. If it's your Flag, you need to defend it, wherever it is. Don't let the enemy touch it, because they'll pick it up, and even if you kill them the 60 second time starts all over again.

  • Defend the right places.
    The best place to mount a strong defense in this map is the Ramp Room. A group of several Soldiers, Demomen, or Heavy Weapons Guys can very effectively hold down this room, as there's a Resupply room just a few steps away. This room is also a great place to put sentries.

  • Have multiple lines of Defense.
    It's always a good idea to have someone on guard duty at your Flag, just in case the defenders upstairs let the enemy slip through. It can be slow duty, but keeping the enemy away from your Flag is critical if your team wants to win. Engineers or Soldiers are good choices for this job. Heavy Weapons Guys are powerful, but too slow to chase down anyone trying to escape with the Flag.

  • Use a roving defense if you have to.
    If you're short on manpower and can't spare enough people to guard both the Ramp Room and the Flag, your best bet is to focus your defenses on the Ramp Room. If anyone slips past you and heads down to the Flag, you can often catch them part way down the spiral to the basement, as they're headed back up with the Flag. The hallways of the spiral are pretty narrow, so a soldier should be able to stop anyone trying to escape that way. Demomen also work well here, but if you miss with your pipebomb trap, you'll have a hard time catching a fleeing Scout.

  • Use Snipers as the first line of Defence.
    The natural place for Snipers to be on this map is the battlements at the front of your base. Of course, the enemy battlements will be crawling with Snipers of their own. Snipers should remember that if all they're doing is shooting other Snipers, they're really not doing their team much good. It's important to try and kill as many attackers as you can as they cross the bridge. Snipers tired of the battlement duels can do fairly well by helping with defense in the Ramp Room. Don't put yourself at the top of the ramps, you'll do much better at the bottom of the ramps, looking down the approaching corridors.

  • Use fast classes to get the Flag.
    Use Scouts, or other fast classes like the Medic, to get the enemy Flag out of their Base. As with all maps, you will do much better if you work well with your Team. A lone Scout is much less likely to succeed at capturing the flag than one that goes in as part of an assault Team.

  • Communicate!.
    Communicate with your Team, always. As you attack the enemy Base, let your team know where the enemy has set up effective defenses. If you get killed by a sentry gun, tell your teammates where it is so someone can take it out. If you die while trying to escape with the Flag, don't just take it upon yourself to retrieve it, tell your teammates where you dropped it. "



Blue's Flag Room which is located in their basement, bring the flag back to the battlements on your Team's base


JMC Star Rating:
5 Stars


This map plays just like the original 2fort5 and looks great in TFC. Enjoy

JMC


Cross the bridge to get to the enemy base, but watch out for sniper fire
You start of in the upper spawn/ammo room of your team's base
The ramp room from which attackers will attempt to gain access to the upper level
An elevator in the basement of your base to allow quick access to the upper level and the ramp room
The sniper deck on the battlements
An engineer tries to hit me on the head with a spanner
After passing through the ramp room follow the sign posts for the basement
Watch for snipers as they can zoom in on you and kill you from a great distance
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