Walk into the beam to collect ammo and armor.
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The sniper deck. Cross the bridge to the opposing teams base.
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The second way into the enemy base is the underground tunnel. This is the route is blocked by rocks. A Det pack will be needed to clear the tunnel.
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Follow the tunnel until you come to a ladder which leads to the upper level of the enemy base.
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The third way in is to rocket or conc jump.
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The two respawn rooms have glass windows which which let you see any enemy entering or leaving your base by the surface level.
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"There are 10 flags.
Each team starts with 5 flags so you
must steal the flags from each other!
2 points for taking a enemy held flag.
6 for capping the flag.
25 for capping ALL 10 flags.
Tunnels below the bridge can be
detpacked and resealed at any time. "
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In the center of the each base is a large chamber which links to two flag rooms. One for 5 Blue flags and the other for 5 Red flags. |
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JMC Star Rating: |
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Charge - A fast paced flagrun style map which plays better than Flagrun.
JMC
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Blue's flag room for Blue Flags |
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Blue's flag room for Red teams captured flags |
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