"Objective: The Hunted, protected by The
Bodyguards & Samaritan, must reach the
helicopter and escape the area alive.
Scoring: If The Hunted dies, the Assassins
get 25 points. If The Hunted escapes,
he and the Bodyguards get 50 points. Also
a further 10 points are given for each
escaping bodyguard (only when escaping with
the Hunted!). The Samaritan works for free
(until Valve fix the scoring bug).
Note: The escape helicopter must be
called in from one of the nearby buildings.
Same rules as the hunted apply but points are awards to escaping
bodyguards (i.e. players who are on the helicopter when it escapes).
Only death is awarded for players who try to escape without the
hunted.
Tips
- Hunted (Limit 1) - Be sure you're good at jumping and avoiding traps.
Also the exit building contains shield batteries
if you're brave enough to collect them.
- Bodyguards - Get on that helicopter when the hunted leaves and
shield him for the duration of the flight.
- Samaritan (Limit 1) - Turn sniper and pick off the Assassins to help the
Hunted escape, or infiltrate the Assassins hideout
(via the back entrance) and cause havoc.
- For all of the above - Don't try to enter the green identity scanners
(unless you're a spy), they only end in pain.
Also have someone activate the helicopter as
the hunted ascends the exit building, otherwise
he's a sitting duck.
- Assassins (Limit 7) - Remember the game gets harder for the hunted to
escape when more windows are broken. As with
the others, avoid the red identity scanners."
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The president must climb the tower block to get to the helicopter. |
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A body guard looks down from the tower block. |
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Enemy snipers will be aiming at the tower waiting the haunted to show his face. |
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The Haunted must keep moving to stay alive. |
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JMC Star Rating: |
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The president must climb into the helicopter and press the button to escape. Any bodyguards can come along too for extra points. |
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An outstanding New Hunted map.
JMC
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The starting room for the president (Hunted). Press the use key "e" to open the door. |
This is the building that the body guards and the president starts in. Assassins cannot enter this building. |
The red shielded defence will kill any assassin who attempts to pass through. You can shoot through them. |
The shooting range. A good place to practice while you wait on players to arrive. |
The haunted crosses the bridge to get pass the water |
Watch out for snipers on the roof tops |
The haunted and the body guards must pass though this chamber. Assassins cannot enter this room. |
Assassins will enjoy this part of the map as they get the chance to knock the haunted and his body guards into the slime. Press the yellow buttons to set off the traps. |
A crack in the wall allows a sniper to setup an ambush. |
Body guards or the Hunted must call for the helicopter by locating the button underground. Once called the helicopter will land on the tower block. |
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