JMC's Team Fortress Map Zone

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(JMC's TF Map Zone)

Map Name: 2Fortse (2fort Special Edition Final) Author: [SG]Llama2000

"Although it looks like a tarted up 2fort5 clone, it plays suprisingly different to the original, the biggest change is the scale of the map, the choak areas of old have been enlarged to make it much more 12v12 friendly and there are also various other measures in place to cut down on spam including grates and slow gren2 respawns. "

-Authors Comment-



The Upper Spawn / Ammo Room


Head down to the basement and steal your enemies flag


JMC Star Rating:
5 Stars


Steal the model of the Fort and bring it back to your battlements to the Capture Point


The front of the base looks great
Thats a long bridge
Snipers will have plenty of targets crossing the bridge
You can also enter the base via the water tunnels. A lift will bring you up to surface level.
The ramp room.
An engineer looks down on the ramp room
An Auto-sentry guards the tunnel leading down to the basement.
DownLoad(USA): 2Fortse.zip
Archive Size: 1.1MB

(JMC's TF Map Zone)

Map Name: 2Mfield4 (TECH Minefields) Author: Daniel 'Dark Sabre' Whitten
The mine field between the two bases
Watch out for the mines or BOOM!!!
The main ramp room.
One of the two spawn / ammo rooms
Two wind tunnels allow base defenders quick access to the basement
Stairs lead to the basement

"There are mines to watch out for. get too close and BOOM! In case you do step on a mine the usual procedure is to jump 50 meters in the air and scatter yourself over a large area, remember it well.

You can mark the mines with in the dark fields with lights by pressing the buttons, the first button (marker) puts a limited light around the mines on your side. The flood buttom will completely light the field and show a little of the enemy field.

The flag is held in a pipe in the bottom of the fort. just take it to the battlements on your side and capture it. You can make a choice of what you gain when you cap the flag. As well as a full heal for your team and points you can also choose one of the powerups for ten seconds."



Blue's Flag Room


JMC Star Rating:
5 Stars


The capture points


DownLoad(UK): 2Mfield4.zip
DownLoad(USA): 2Mfield4.zip
Archive Size: 1.3MB

(JMC's TF Map Zone)

Map Name: Techway (Techway) Author: Lord Bishop

"There is a single train running between the two bases underneath them. I've found that it creats some *interesting effects* at times. But hell, it's fun to ride.

I haven't been able to test this out with a ton of people playing it yet so it's to be seen just how good it works out. One note: if your on the train with a team mate...I suggest not moving around a lot. :)

There is a switch that activates a set of bars that closes in the flag area. Keeping whoever is in there in but it also keeps people out. The bars stay down for 30 seconds and can only be activated once every two minutes. So use it wisely."


Travel in the underground shuttle between the two bases. This is the fastest train I have ever travel on. By the way don't stand on the track to long.


JMC Star Rating:
4 Stars


You better watch out for snipers while your onboard the underground train


There is two bridges between the two bases
There is sniper areas, just like those in 2Fort maps
Entrance to blue teams base
The main hallway, the steps lead out
The main hallway of an excellant place for engineers to mount a defence
The capture point is the tower, The basement can be reached by this room by going through the doorway. Two doors in this room lead to an ammo/spawn room and the underground shuttle train
DownLoad(UK): Techway.zip
DownLoad(USA): Techway.zip
Archive Size: 426KB

(JMC's TF Map Zone)