// Set Darkplaces Gameplay Fixes
sv_gameplayfix_nudgeoutofsolid "0"

// Use Relatively Moderate Sensitivity
sensitivity 5

// Increase Default FOV
fov "105"

// Default Green Dot Crosshair
crosshair "6"
crosshair_color_green "1"
crosshair_color_red "0"
crosshair_size "1.2"

// Bind Standard Function Keys
bind F1 "kl_DisplayPlayerModelInterface"
bind F2 "menu_save"
bind F3 "menu_load"
bind F4 "menu_options"
bind F5 "menu_multiplayer"
bind F6 "echo Quicksaving...; wait; save quick"
bind F9 "echo Quickloading...; wait; load quick"
bind F10 "quit"
bind F11 "zoom_in"
bind F12 "screenshot"

// Bind Standard Weapon Impulses
bind 1 "impulse 1"
bind 2 "impulse 2"
bind 3 "impulse 3"
bind 4 "impulse 4"
bind 5 "impulse 5"
bind 6 "impulse 6"
bind 7 "impulse 7"
bind 8 "impulse 8"
bind 9 "impulse 9"

// Bind Weapon Switching
bind MWHEELUP "impulse 12"
bind MWHEELDOWN "impulse 10"

// Bind Attacks
bind MOUSE1 +attack
bind SPACE +button3

// Bind Standard Movement Keys
bind w +forward
bind a +moveleft
bind s +back
bind d +moveright
bind UPARROW +forward
bind LEFTARROW +moveleft
bind DOWNARROW +back
bind RIGHTARROW +moveright

// Bind Iteraction Keys
bind MOUSE2 +jump
bind CTRL "kl_TogglePlayerCrouch"
bind t "messagemode"
bind r "toggle chase_active"

// Bind Kleshik Function Keys
bind f "kl_ToggleFlashLight"
bind q "kl_PersonalTeleporter"
bind e "kl_ThrowFlare"
bind / "kl_DisplayPlayerModelInterface"

// Bind Menu Keys
bind ` toggleconsole
bind ~ toggleconsole
bind TAB +showscores
bind ESCAPE togglemenu

// GL Settings
gl_polyblend "0"
gl_texture_anisotropy "8"

// Excessive Bloom
r_bloom "1"
r_bloom_blur "18"
r_bloom_brighten "2.0"

// Unrealistic Edging / Highlighting
r_shadow_bumpscale_basetexture "16"
r_shadow_gloss "2"
r_shadow_gloss2intensity "0.14"
r_shadow_glossexponent "64"
r_glsl_deluxemapping "2"

// Water Settings
r_wateralpha "0.4"
r_waterscroll "10"

// Video Settings
v_contrast "1.4"
v_brightness "0.0"
vid_bitsperpixel 32
vid_fullscreen 1
vid_width 1024
vid_height 768

vid_conwidth "800"
vid_conheight "600"

// Volume Settings
volume "1.0"
bgmvolume "1.0"
ambient_level "1.0"
snd_soundradius "1250"

// Item Bob Stuff
cl_itembobheight "15.0"

// View Model Bob Stuff
cl_bobmodel_up "0.2"
cl_bobmodel_side "0.3"
cl_bobmodel_speed "8"

// Sounds
cl_sound_r_exp3 ""
cl_sound_wizardhit ""
cl_sound_hknighthit ""

// View Stuff
v_idlescale "1.2"
v_ipitch_cycle "1"

// Particles
cl_particles_quake "0"

// Network Settings
cl_movement 0