effect TE_GENERICSPREADSPARKS
count 1
type spark
color 0x8f4333 0xfced00
size 0.15 0.20
sizeincrease -0.04
alpha 150 256 256
gravity 0.8
bounce 1.7
velocityjitter 180 180 360
velocitymultiplier 2.2

effect TE_SPARK
count 1
type spark
color 0x8f4333 0xfced00
size 0.25 0.25
sizeincrease -0.09
alpha 0 256 160
gravity 1
bounce 1.7
velocityoffset 0 0 60
velocityjitter 128 128 128
velocitymultiplier 2.2

effect TE_GENERICWEAPONFIRE
	// Sparks
	count 1
	type spark
	color 0x8f4333 0xfced00
	size 0.3 0.3
	alpha 0 256 768
	gravity 0.4
	bounce 1.1
	velocityoffset 0 0 20
	velocityjitter 90 90 90
	velocitymultiplier 1.0
	// Smoke
	effect TE_GENERICWEAPONFIRE
	countabsolute 15
	type static
	tex 0 8
	color 0x303030 0x303030
	size 7 7
	sizeincrease 1.2
	alpha 64 128 64
	originjitter 0 0 -4
	velocityoffset 0 0 40
	airfriction 4
	velocityjitter 70 70 50
	velocitymultiplier 0.03

effect TE_GENERICWEAPONFIRE_SELF
	// Sparks
		count 1
		type spark
		color 0x8f4333 0xfced00
		size 0.15 0.15
		alpha 0 256 768
		gravity 0.4
		bounce 1.1
		velocityoffset 0 0 20
		velocityjitter 90 90 90
		velocitymultiplier 1.0
	// Smoke
		effect TE_GENERICWEAPONFIRE_SELF
		countabsolute 15
		type static
		tex 0 8
		color 0x303030 0x303030
		size 2 2
		sizeincrease 1.2
		alpha 64 128 64
		originjitter 0 0 -4
		velocityoffset 0 0 40
		airfriction 4
		velocityjitter 25 25 24
		velocitymultiplier 0.03
		
effect TE_BLOODSMOKE
	count 1
	//type static
	tex 0 8
	color 0x7c0000 0x7b0000
	size 36 48
	alpha 32 64 32
	originoffset 0 0 10
	velocityjitter 50 50 50

effect TE_NAILGUNFIRE
count 1
type spark
color 0x8f4333 0xfced00
size 0.1 0.1
alpha 0 256 768
gravity 0.8
bounce 1.1
velocityoffset 0 0 20
velocityjitter 90 90 90
velocitymultiplier 0.7
// Smoke
effect TE_NAILGUNFIRE
countabsolute 4
type static
tex 0 8
color 0x303030 0x303030
size 1 2
sizeincrease 1.2
alpha 80 110 64
originjitter 0 0 0
velocityoffset 0 0 40
airfriction 4
velocityjitter 30 30 12
velocitymultiplier 0.03

effect TE_NAILGUNFIRE_SELF
count 1
type spark
color 0x8f4333 0xfced00
size 0.25 0.25
alpha 0 256 768
gravity 0.8
bounce 1.1
velocityoffset 0 0 20
velocityjitter 90 90 90
velocitymultiplier 0.7
// Smoke
effect TE_NAILGUNFIRE_SELF
countabsolute 4
type static
tex 0 8
color 0x303030 0x303030
size 3 4
sizeincrease 1.2
alpha 80 110 64
originjitter 0 0 0
velocityoffset 0 0 40
airfriction 4
velocityjitter 60 60 30
velocitymultiplier 0.03

effect TE_ITEMRESPAWN
// Smoke
countabsolute 8
type static
tex 0 8
color 0x23d400 0x23d400
size 15 25
sizeincrease 20
alpha 45 90 90
originoffset 0 0 15
originjitter 20 20 10
velocityoffset 0 0 80
velocityjitter 30 30 70
airfriction 6
liquidfriction 6

effect TE_WATERSPLASH_FAST
count 1
type spark
color 0x687d7e 0x747b7b
size 0.7 0.9
alpha 0 256 80
gravity 1
bounce 1.1
originjitter 20 20 0
velocityoffset 0 0 256
velocityjitter 512 512 512

effect TE_SLIMESPLASH_FAST
count 1
type spark
color 0x22400 0x33c00
size 0.7 0.9
alpha 0 256 80
gravity 1
bounce 1.1
originjitter 20 20 0
velocityoffset 0 0 256
velocityjitter 512 512 512

effect TE_LAVASPLASH_FAST
count 1
type spark
color 0xc7431f 0x8c3720
size 0.7 0.9
alpha 0 256 80
gravity 1
bounce 1.1
originjitter 20 20 0
// Offset Origin Until Sparks Allowed in Lava
originoffset 0 0 40
velocityoffset 0 0 256
velocityjitter 512 512 512

effect TE_WATERSPLASH_SLOW
count 1
type spark
color 0x687d7e 0x747b7b
size 0.3 0.5
alpha 0 256 80
gravity 1
bounce 1.1
originjitter 10 10 0
velocityoffset 0 0 256
velocityjitter 160 160 160

effect TE_SLIMESPLASH_SLOW
count 1
type spark
color 0x22400 0x33c00
size 0.3 0.5
alpha 0 256 80
gravity 1
bounce 1.1
originjitter 10 10 0
velocityoffset 0 0 256
velocityjitter 160 160 160

effect TE_LAVASPLASH_SLOW
count 1
type spark
color 0xc7431f 0x8c3720
size 0.3 0.5
alpha 0 256 80
gravity 1
bounce 1.1
originjitter 10 10 0
// Offset Origin Until Sparks Allowed in Lava
originoffset 0 0 40
velocityoffset 0 0 256
velocityjitter 160 160 160

effect TE_ELITEMONSTERDEATH
countabsolute 1
type static
tex 33 33
color 0xa60000 0x5d0000
originoffset 0 0 35
// velocityoffset 0 0 30
size 1 1
sizeincrease 30
alpha 256 256 150
effect TE_ELITEMONSTERDEATH
countabsolute 1
type static
tex 32 32
color 0xa60000 0x5d0000
originoffset 0 0 35
// velocityoffset 0 0 30
size 30 30
sizeincrease -30
alpha 256 256 150
effect TE_ELITEMONSTERDEATH
countabsolute 1
type static
tex 59 59
color 0xa60000 0x5d0000
originoffset 0 0 35
// velocityoffset 0 0 30
size 30 30
alpha 256 256 150
effect TE_ELITEMONSTERDEATH
countabsolute 150
type static
tex 34 37
color 0xa60000 0x5d0000
size 2.5 2.5
sizeincrease -0.3
airfriction 1
bounce 1.5
liquidfriction 1
originjitter 15 15 15
velocityjitter 275 275 350
alpha 160 256 85
effect TE_ELITEMONSTERDEATH
// Smoke
countabsolute 1
type smoke
tex 0 8
color 0xa60000 0x5d0000
size 1 1
sizeincrease 120
alpha 180 180 65
originoffset 0 0 30
originjitter 2 2 2

effect TE_ELITEMONSTERREDIRECTPROJECTILE
count 1
type smoke
tex 62 62
color 0xa60000 0x5d0000
size 5 5
sizeincrease 50
alpha 128 128 128
originjitter 2 2 2
velocityjitter 0 0 0
effect TE_ELITEMONSTERREDIRECTPROJECTILE
count 1
type smoke
tex 0 8
color 0xa60000 0x5d0000
size 5 5
sizeincrease 100
alpha 128 128 128
originjitter 2 2 2
velocityjitter 0 0 0
effect TE_ELITEMONSTERREDIRECTPROJECTILE
countabsolute 35
type static
tex 34 37
color 0xa60000 0x5d0000
size 1 1
sizeincrease -0.3
airfriction 1
bounce 1.5
liquidfriction 1
originjitter 3 3 3
velocityjitter 80 80 80
alpha 160 256 85

// grenade trail
// smoke
effect TR_GRENADE
notunderwater
trailspacing 3
type smoke
color 0x303030 0x606060
tex 0 8
size 8 8
alpha 24 24 24
// bubbles
effect TR_GRENADE
underwater
trailspacing 8
type bubble
tex 62 62
color 0x404040 0x808080
size 2 2
alpha 256 256 256
gravity -0.125
bounce 1.5
liquidfriction 4
originjitter 2 2 2
velocityjitter 32 32 32

// Smoke
effect TR_ROCKET
trailspacing 3
type smoke
color 0x303030 0x606060
tex 0 8
size 2 2
alpha 16 16 16
velocityjitter 20 20 20
lightradius 100
lighttime 0
lightcolor 3.0 1.5 0.5
// Flame Particles
effect TR_ROCKET
notunderwater
trailspacing 2
type static
color 0x801010 0xFFA020
tex 0 8
size 3 3
alpha 144 144 700
velocityjitter 85 85 85
velocitymultiplier -0.25
// Bubbles
effect TR_ROCKET
underwater
trailspacing 8
type bubble
tex 62 62
color 0x404040 0x808080
size 2 2
alpha 256 256 256
gravity -0.125
bounce 1.5
liquidfriction 4
originjitter 2 2 2
velocityjitter 32 32 32

effect TR_BLOOD
trailspacing 12
type blood
color 0xFFFFF6 0xFFFFFF
tex 24 32
size 8 8
alpha 384 384 192
bounce -1
airfriction 1
liquidfriction 4
originjitter 8 8 8
velocityjitter 64 64 64
velocitymultiplier 0.3
effect TR_BLOOD
trailspacing 6
type spark
countabsolute 1
color 0x200000 0x200000
size 0.4 1.2
alpha 0 512 256
gravity 1.0
bounce 1.6
airfriction 1
liquidfriction 4
originjitter 4 4 4
velocityjitter 256 256 350
velocitymultiplier 1.3

effect TE_BOUNCINGBLOOD
type spark
countabsolute 50
color 0x200000 0x200000
// tex 24 32
size 0.4 1.2
alpha 0 512 256
gravity 1.0
bounce 1.6
airfriction 1
liquidfriction 4
originjitter 4 4 4
velocityjitter 256 256 512
velocitymultiplier 1.3

effect TR_SLIGHTBLOOD
trailspacing 10
type blood
color 0xFFFFFF 0xFFFFFF
tex 24 32
size 6 6
alpha 384 384 192
bounce -1
airfriction 1
liquidfriction 4
originjitter 8 8 8
velocityjitter 64 64 64
velocitymultiplier 0.3

effect TE_EXPLOSION
countabsolute 1
type decal
tex 8 16
size 48 48
alpha 256 256 0
originjitter 40 40 40
// Shifted Light Radius to Optional Additional Effect
// fire effect which expands then slows
effect TE_EXPLOSION
count 128
type static
tex 48 55
color 0x902010 0xFFD080
size 6 16
alpha 90 128 100
bounce 1.5
airfriction 3
liquidfriction 3
originjitter 8 8 8
velocityjitter 400 400 400
// underwater bubbles
effect TE_EXPLOSION
underwater
count 64
type bubble
tex 62 62
color 0x404040 0x808080
size 2 2
alpha 128 256 64
gravity -0.125
bounce 1.5
liquidfriction 0.25
originjitter 64 64 64
velocityjitter 256 256 256

effect TE_EXPLOSION_LIGHT
lightradius 225
lightradiusfade 225
lightcolor 4 2 0.5

effect TE_EXPLOSIONQUAD
countabsolute 1
type decal
tex 8 16
size 48 48
alpha 256 256 0
originjitter 40 40 40
// Shifted Light Radius to Optional Additional Effect
// fire effect which expands then slows
effect TE_EXPLOSIONQUAD
count 128
type static
tex 48 55
color 0x902010 0xFFD080
size 6 16
alpha 90 128 100
bounce 1.5
airfriction 3
liquidfriction 3
originjitter 8 8 8
velocityjitter 400 400 400
// underwater bubbles
effect TE_EXPLOSIONQUAD
underwater
count 64
type bubble
tex 62 62
color 0x404040 0x808080
size 2 2
alpha 128 256 64
gravity -0.125
bounce 1.5
liquidfriction 0.25
originjitter 64 64 64
velocityjitter 256 256 256

effect TE_EXPLOSIONQUAD_LIGHT
lightradius 300
lightradiusfade 150
lightcolor 0 0 4

effect TE_GUNSHOT
countabsolute 1
type decal
tex 56 59
size 4 4
alpha 256 256 0
originjitter 6 6 6
// Smoke
effect TE_GUNSHOT
count 8
type smoke
tex 0 8
color 0x303030 0x303030
size 0.4 0.8
sizeincrease 3
alpha 100 128 90
originjitter 0 0 0
velocityjitter 20 20 20

effect TE_GUNSHOTQUAD
countabsolute 1
type decal
tex 56 59
size 4 4
alpha 256 256 0
originjitter 6 6 6
// Smoke
effect TE_GUNSHOTQUAD
count 8
type smoke
tex 0 8
color 0x303030 0x303030
size 1 1
sizeincrease 3
alpha 100 128 64
originjitter 0 0 0
velocityjitter 48 48 48
lightradius 50
lightradiusfade 200
lightcolor 0 0 4

effect TE_SPIKE
countabsolute 1
type decal
tex 56 59
size 4 4
alpha 256 256 0
originjitter 6 6 6
// Smoke
effect TE_SPIKE
count 6
type smoke
tex 0 8
color 0x303030 0x303030
size 0.6 0.9
sizeincrease 10
alpha 100 128 160
originjitter 0 0 0
velocityjitter 20 20 20
// Sparks
effect TE_SPIKE
count 16
type spark
color 0x8f4333 0xfced00
size 0.15 0.20
sizeincrease -0.04
alpha 150 256 360
gravity 1.3
bounce 1.3
velocityjitter 180 180 360
velocitymultiplier 2.2

effect TE_SPIKEQUAD
countabsolute 1
type decal
tex 56 59
size 4 4
alpha 256 256 0
originjitter 6 6 6
lightradius 50
lightradiusfade 200
lightcolor 0 0 4
// Smoke
effect TE_SPIKEQUAD
count 6
type smoke
tex 0 8
color 0x303030 0x303030
size 0.6 0.9
sizeincrease 10
alpha 100 128 160
originjitter 0 0 0
velocityjitter 20 20 20
// Sparks
effect TE_SPIKEQUAD
count 16
type spark
color 0x8f4333 0xfced00
size 0.15 0.20
sizeincrease -0.04
alpha 150 256 360
gravity 1.3
bounce 1.3
velocityjitter 180 180 360
velocitymultiplier 2.2

effect TE_SUPERSPIKE
countabsolute 1
type decal
tex 56 59
size 4 4
alpha 256 256 0
originjitter 6 6 6
// Smoke
effect TE_SUPERSPIKE
count 6
type smoke
tex 0 8
color 0x303030 0x303030
size 0.6 0.9
sizeincrease 10
alpha 100 128 160
originjitter 0 0 0
velocityjitter 20 20 20
// Sparks
effect TE_SUPERSPIKE
count 16
type spark
color 0x8f4333 0xfced00
size 0.15 0.20
sizeincrease -0.04
alpha 150 256 360
gravity 1.3
bounce 1.3
velocityjitter 180 180 360
velocitymultiplier 2.2

effect TE_SUPERSPIKEQUAD
countabsolute 1
type decal
tex 56 59
size 4 4
alpha 256 256 0
originjitter 6 6 6
lightradius 50
lightradiusfade 200
lightcolor 0 0 4
// Smoke
effect TE_SUPERSPIKEQUAD
count 6
type smoke
tex 0 8
color 0x303030 0x303030
size 0.6 0.9
sizeincrease 10
alpha 100 128 160
originjitter 0 0 0
velocityjitter 20 20 20
// Sparks
effect TE_SUPERSPIKEQUAD
count 16
type spark
color 0x8f4333 0xfced00
size 0.15 0.20
sizeincrease -0.04
alpha 150 256 360
gravity 1.3
bounce 1.3
velocityjitter 180 180 360
velocitymultiplier 2.2

effect EF_FLAME
count 300
type smoke
color 0x6f0f00 0xe3974f
size 4 4
alpha 64 128 384
gravity -1
airfriction 1
liquidfriction 4
velocityjitter 128 128 128
lightradius 200
lighttime 0
lightcolor 2 1.5 0.5

effect TE_WIZSPIKE
countabsolute 45
type static
tex 34 37
color 0xfffc00 0xbfbd00
size 1.4 1.0
airfriction 1
liquidfriction 1
bounce 1.5
originjitter 2 2 2
velocityjitter 45 45 60
alpha 256 256 256
// Smoke
effect TE_WIZSPIKE
countabsolute 1
type smoke
tex 0 8
color 0xfffc00 0xbfbd00
size 20 30
sizeincrease 30
alpha 64 64 64
originjitter 0 0 0
velocityjitter 16 16 16

effect TE_KNIGHTSPIKE
countabsolute 45
type smoke
tex 0 8
color 0xff3c00 0xa72700
size 3 6
alpha 64 64 64
originjitter 2 2 2
velocityjitter 32 32 32
// Smoke
effect TE_KNIGHTSPIKE
countabsolute 1
type smoke
tex 0 8
color 0xff3c00 0xa72700
size 20 30
sizeincrease 30
alpha 64 64 64
originjitter 0 0 0
velocityjitter 16 16 16

effect TE_AXEHITMATERIAL
// Decal
countabsolute 1
type decal
tex 56 59
size 4 4
alpha 256 256 0
originjitter 6 6 6
// Smoke
effect TE_AXEHITMATERIAL
count 1
type smoke
tex 0 8
color 0x303030 0x303030
size 5 10
sizeincrease 50
alpha 100 128 130
originjitter 0 0 0
velocityjitter 10 10 10
airfriction 1

effect TE_SIMPLELASERTOUCH
// Smoke
countabsolute 1
type smoke
tex 0 8
color 0xffa200 0xd38600
size 10 15
bounce 1
sizeincrease 40
alpha 128 150 128
originjitter 0 0 0
velocityjitter 16 16 16
// Decal
effect TE_SIMPLELASERTOUCH
countabsolute 1
type decal
tex 8 16
size 6 10
alpha 256 256 0
originjitter 6 6 6
// Mini Smoke
effect TE_SIMPLELASERTOUCH
countabsolute 45
type smoke
gravity 1
bounce 1.3
tex 0 8
color 0xffa200 0xd38600
size 2 3.5
alpha 128 150 100
originjitter 2 2 2
velocityjitter 256 256 256

effect TE_LASERGUNALTTOUCH
// Smoke
countabsolute 15
type smoke
tex 0 8
color 0xff0000 0x4d0000
size 20 30
sizeincrease 40
alpha 128 150 128
originjitter 0 0 0
velocityjitter 75 75 75
effect TE_LASERGUNALTTOUCH
countabsolute 1
type decal
tex 8 16
size 30 30
alpha 256 256 0
originjitter 40 40 40
lightradius 400
lightradiusfade 200
lightcolor 1 0 0
// fire effect which expands then slows
effect TE_LASERGUNALTTOUCH
count 80
type static
tex 48 55
color 0xff3a3a 0xffa200
size 6 16
alpha 90 128 100
bounce 1.5
airfriction 3
liquidfriction 3
originjitter 8 8 8
velocityjitter 275 275 275
// underwater bubbles
effect TE_LASERGUNALTTOUCH
underwater
count 64
type bubble
tex 62 62
color 0x404040 0x808080
size 2 2
alpha 128 256 64
gravity -0.125
bounce 1.5
liquidfriction 0.25
originjitter 64 64 64
velocityjitter 256 256 256

effect TE_RAPIDLASERRICOCHET
// "Plasma" Smoke
countabsolute 55
type smoke
gravity 1
bounce 1.3
tex 0 8
color 0xd200ff 0x780092
size 1 1.5
alpha 128 150 100
originjitter 2 2 2
velocityjitter 256 256 256

effect TE_RAPIDLASERFINALTOUCH
// Main Smoke
countabsolute 1
type smoke
bounce 1.3
tex 0 8
color 0xd200ff 0x780092
size 1 6
sizeincrease 100
alpha 128 150 250
originjitter 2 2 2
velocityjitter 0 0 0
effect TE_RAPIDLASERFINALTOUCH
// "Plasma" Smoke
countabsolute 25
type smoke
gravity 1
bounce 1.3
tex 0 8
color 0xd200ff 0x780092
size 2 2.5
alpha 128 150 100
originjitter 2 2 2
velocityjitter 256 256 256

effect TE_CORPSEDUSTSMASH
// Smoke
countabsolute 13
type smoke
tex 0 8
color 0x303030 0x304040
size 8 12
sizeincrease 10
alpha 130 256 110
originoffset 0 0 -8
originjitter 2 2 0
airfriction 4
velocityjitter 280 280 64

effect TE_CORPSELARGEDUSTSMASH
// Smoke
countabsolute 10
type smoke
tex 0 8
color 0x303030 0x304040
size 60 80
sizeincrease 150
alpha 130 256 110
originoffset 0 0 20
originjitter 60 60 30
airfriction 10
velocityjitter 512 512 128

effect TE_SMALLDUSTKICKUP
// Smoke
countabsolute 12
type smoke
tex 0 8
color 0x303030 0x304040
size 5 6
alpha 100 180 150
originoffset 0 0 -9
originjitter 1 1 0
airfriction 4
velocityjitter 100 100 24

effect TE_SCATTERPOP
// Smoke
countabsolute 12
type smoke
tex 0 8
color 0x303030 0x304040
size 6 8
alpha 100 180 150
originoffset 0 0 0
originjitter 1 1 0
airfriction 4
velocityjitter 300 300 300
effect TE_SCATTERPOP
// Single Smoke
countabsolute 1
type smoke
tex 0 8
color 0x303030 0x304040
size 14 18
alpha 100 180 150
originoffset 0 0 0
originjitter 1 1 0
airfriction 4
velocityjitter 10 10 10

effect TE_TAREXPLOSION
count 125
type spark
color 0x9800b8 0x41004f
size 1.3 1.7
alpha 0 256 80
gravity 1
bounce 1.5
originjitter 20 20 0
velocityoffset 0 0 256
velocityjitter 512 512 512
// Main Smoke
effect TE_TAREXPLOSION
countabsolute 1
type smoke
bounce 1.3
tex 0 8
color 0x9800b8 0x41004f
size 75 75
sizeincrease -25
alpha 150 150 65
originjitter 2 2 2
velocityjitter 0 0 0
// Mini Smoke
effect TE_TAREXPLOSION
countabsolute 65
type smoke
bounce 1
airfriction 3
tex 0 8
color 0x9800b8 0x41004f
size 9 12
alpha 128 128 64
originjitter 2 2 2
velocityjitter 312 312 312
effect TE_TAREXPLOSION
countabsolute 175
type static
tex 34 37
color 0x9800b8 0x41004f
size 1.3 1.7
sizeincrease -0.3
airfriction 1
bounce 1.5
liquidfriction 1
originjitter 15 15 15
velocityjitter 275 275 350
alpha 160 256 85
effect TE_TAREXPLOSION
count 125
type spark
color 0x9800b8 0x41004f
size 1.3 1.7
alpha 0 256 80
gravity 1
bounce 1.5
originjitter 20 20 0
velocityoffset 0 0 256
velocityjitter 512 512 512

effect TE_FIREBALLEXPLOSION
countabsolute 1
type decal
tex 8 16
size 48 48
alpha 256 256 0
originjitter 40 40 40
effect TE_FIREBALLEXPLOSION
count 32
type static
tex 48 55
color 0x902010 0xFFD080
size 4 8
alpha 90 128 128
bounce 1.5
airfriction 3
liquidfriction 3
originjitter 8 8 8
velocityjitter 100 100 100
// underwater bubbles
effect TE_FIREBALLEXPLOSION
underwater
count 64
type bubble
tex 62 62
color 0x404040 0x808080
size 2 2
alpha 128 256 64
gravity -0.125
bounce 1.5
liquidfriction 0.25
originjitter 64 64 64
velocityjitter 256 256 256
effect TE_FIREBALLEXPLOSION
count 325
type static
tex 34 37
color 0x902010 0xFFD080
size 1.3 1.7
alpha 0 256 256
gravity 1
bounce 1.3
originjitter 20 20 0
velocityoffset 0 0 256
velocityjitter 512 512 512
effect TE_FIREBALLEXPLOSION
count 125
type spark
color 0x902010 0xFFD080
size 0.7 0.9
alpha 0 256 256
gravity 1
bounce 1.3
originjitter 20 20 0
velocityoffset 0 0 256
velocityjitter 384 384 384

effect TE_FIREBALLEXPLOSION_LIGHT
lightradius 75
lightradiusfade 75
lightcolor 4 2 0.5

effect TE_EXPLOSIONQUICKSPARKS
count 1
type spark
color 0x902010 0xFFD080
size 0.7 0.9
alpha 256 312 1024
gravity 1
bounce 1.5
originjitter 20 20 0
velocityoffset 0 0 256
velocityjitter 512 512 512

effect TE_ROBOTEXPLOSION
count 375
type static
tex 34 37
color 0xFFFFFF 0x656565
size 1.1 1.7
alpha 256 256 128
gravity 1.3
bounce 1.5
originjitter 20 20 0
velocityoffset 0 0 256
velocityjitter 512 512 512
effect TE_ROBOTEXPLOSION
// Smoke
countabsolute 10
type smoke
tex 0 8
color 0x303030 0x304040
size 30 50
sizeincrease 30
alpha 256 256 130
originoffset 0 0 20
originjitter 60 60 30
airfriction 10
velocityjitter 512 512 128

effect TE_CHAINGUN_BRASS
count 1
type static
tex 34 37
color 0x8f4333 0xfced00
size 0.5 0.8
alpha 200 300 128
gravity 1.3
bounce 1.4
originjitter 1 1 0
velocityoffset 0 0 100
velocityjitter 0 90 20
velocitymultiplier 1.0
