
By Daniel
Vogt 8/10/97
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"Indiana Jones
on steroids" comes to mind when thinking of how I might best describe Morbidity:
1 by Daniel Vogt. Although that would not be fair either, how about "Sgt
Rock goes to hell and back", or "Nightmare on Quake Street" or maybe...oh
well, let me put it another way. Teleport in and out of several themes
in one level, combine that with some of the most fiendish as well as clever
traps and puzzles yet devised, and dress it up on a very grand and beautiful
epic scale and you only begin to have a taste of what is in store for you
in Morbidity: 1.
Forget about
just wading in and taking damage. This one is gonna take some brain power
as well as brawn. The puzzles as well as their look give it that Indiana
Jones feel, only much more intense. If you have grown abit "ho-hum" when
playing your Quake (shame on you) this one will put that blood thirsty
gleam back in your eye, and that swivel neck back on your shoulders. |
Nice throne
room of sorts, but I have a bad feeling about this...
A regular
homey atmosphere in here. Looks like they are saving a ton this month on
their electric bill.
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