Quake Map Magazine - c r a s h page three

#### crash (continued)

currently, it's sitting in a directory all by itself. i had to clear off worldcraft to make room for some apps (photoshop and pagemaker and framemaker and the like) that i needed to learn. one of the authors on the Quake2 Workshop mailing list is working on a TC right now, and expressed interest in it, so i gave him the .map and .rmf info and told him to go for it. with any luck, it'll be out there somewhere... eventually. i might just finish it up myself, someday, but certainly not in the foreseeable future.

i was having some really bad "life" problems at that time, along with a full college course load, a practically full-time job, and i was pledged by the fraternity i'm currently a member of. way way too much on my plate at one time, and my home life (read: wife) was suffering. i had to jettison something (well, a couple of things, really) in order to get more than four hours of sleep a night (and Blue, when are you going to send me some info on your Sleep Deprivation Seminars?!). the page was one of them.

now, the "life" issue is resolved, my wife is placated (well, most of the time, anyway:) i'm in the fraternity (less pressure and a little less work), i quit the job, and i've got a consistent, though still very heavy, course load. i found that i had time to do the page as long as i placed limits on how long i could spend on it every week. (currently, i spend a little over four hours a week downloading, playing, reviewing, and posting. at peak, i was spending over 20 hours a week on the old pages.) things seem to be coming along smoothly and, as long as the pace of level releases doesn't pick up appreciably in the next month and a half, everything should be fine.

i thought when i closed the page that my "sabbatical", such as it was, would be longer; i was really burned out on Quake levels and burned out in general. i found, however, that being a webmaster kinda gets in your blood, and i missed updating my page. so i redesigned the site over winter break and here i am. :)

immediate future: i'd like to get all the complete sections up and post the stuff i forgot to put back when i took the site down. the copyright section, for one, a more comprehensive style guide, and like that. i'm also thinking (thanks to an email i got today) about putting up a TLKA-only section on the site; i'm kind of hesitant about that, because that's a little closer to being a "best of" page than i care to be, but it is a good idea. also, i need a banner to put in quake2.com's rotation, but i'm not very good at self-aggrandizement... so, if any artists out there want to help me out, i'd surely appreciate it.

far future: hell, i have no idea. right now, i'm doing what i'm kinda good at, and i've no desire to "branch out" into stuff that i'm not good at, or that other people do already. if i've got the same angle as someone else on something, there's really no reason to duplicate effort.
for the far future... anything goes. :)

the only thing i have left to say (and yes, this does end) is a huge "thank you!" to everyone that's ever written me or stopped by my site. it's totally true that a site's value is measured by its visitors as much as its content, and i want to take every opportunity i can to thank the folks that continue to stop by.

thanks for interviewing me. this was a lot of fun.

c r a s h 2/98

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