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"The
palace area you're now entering is known to contain the Strogg Cargo Portal.
Through this portal some vital supplies could have been provided to the
Strogg forces all over the universe....the Cargo Portal was never used.
It still exists and it's even working, you must make sure that the Strogg
will never use it... Turn the whole palace inside out, kill all the monsters,
and escape the palace area alive through the cargo portal."~Juha Koiste
Juha
is back! After presenting some very competent storage areas (Old Storage
Area I and Old Storage Area II) Juha returns
with a stylish palace setting that has rolled out the red carpet on fun
and sumptuous architecture. "Remains" is adorned with fantastic
arches that helps to break the mold on "been there, seen that".
While
not overly large, "Remains" is a blast to play through. Juha has
positioned the Strogg to take advantage of their strengths. Because the
look is unique the brevity of the level is not readily apparent or even
a concern. It a tasty morsel of fine gameplay and refreshing architecture.
While
the level itself is grand your quest is a tad pedestrian, ye old cargo
portal (from Old Storage Area II?) must be put out of commission but yet
you have to escape through it. Uhm...Ok. Yes it is a minor niggle but a
quest unbefitting of such a magnificent setting.
Health
is in ample supply, perhaps too ample when played on medium. Yeah, I know,
just crank up the difficulty level.
With
"Remains" Juha has demonstrated that he can compete with the best. Download
it and see if you don't agree.
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Highly stylized
arches creates a nice change from the usual Quake 2 look. |
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Whacky quest
but you are not likely to notice it or care. |
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A fun level
with fine gameplay and stylized arches. |
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