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  • Deathmatch Player Start

    This is probably a noobish question but I need some enlightenment.

    To make a deathmatch map It appears to me that I would use info_player_deathmatch. Deathmatch maps have multiple spawnpoints, so I am assuming that I would place i_p_dm at all of the locations where I would want players to spawn.

    This seems to be half of the info though.

    How many spawn points do I need?
    Is there a way to assign a spawn point to a specific team color?
    Am I just wrong across the board and this is all done another way?

    thanks in advance, to whomever, for any help.
    http://www.nextgenquake.com

  • #2
    That's correct!
    You better have at least two spawnpoints or an infinite telefragging loop might occur.
    You cannot assign teams to spawnpoints in stock Quake.
    Quake 1 Singleplayer Maps and Mods

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    • #3
      yes info_player_deathmatch is used (requires deathmatch cvar to be 1).
      most team dm games are 4 on 4 so 8 spawn points would be a good number
      so there wont be telefragging at the start of the match.
      ctf uses team based spawns but not tdm. Dm are random spawns also.
      www.quakeone.com/qrack | www.quakeone.com/cax| http://en.twitch.tv/sputnikutah

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      • #4
        Thank you both. I'm not actually building a DM map* I just wanted to fill a gap in my knowledge. Thanks again.

        *you wouldn't want to play it even if I did make one...
        http://www.nextgenquake.com

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