Taming The Brush
When creating complex geometry it is common to have brushes that do not want to cooperate. The below image illustrates a brush that refuses to snap to the grid

As evidenced by the image below, attempting to snap the vertex to the grid just pops out a different vertex. Why is this happening?

The image below shows that my edges are following 2 different angles (and therefore the widths of either end are different as well). The clean 4 angle is going straight through the corners of the grid units, whereas the sloppy 4 angle is not. One of these has to be made like the other. I choose to turn sloppy 4 into a clean 4, because that is how all connecting brushes are designed.

The image below illustrates how I grabbed the corner of my triangle and the broken piece simultaneously and moved it all down one unit

The below image illustrates how after fixing the angle the rest of my piece is still off but, it's off symmetrically. In other words, instead of one corner being higher than the other, they are just both off the grid, but in a straight line.

By selecting everything and choosing snap to grid, everything pops perfectly in place. This also tells me that my geometry is sound. If there was some problem, snap to grid would not have worked.

We can see that the piece has decided to fit exactly how and where I need it to.
When creating complex geometry it is common to have brushes that do not want to cooperate. The below image illustrates a brush that refuses to snap to the grid

As evidenced by the image below, attempting to snap the vertex to the grid just pops out a different vertex. Why is this happening?

The image below shows that my edges are following 2 different angles (and therefore the widths of either end are different as well). The clean 4 angle is going straight through the corners of the grid units, whereas the sloppy 4 angle is not. One of these has to be made like the other. I choose to turn sloppy 4 into a clean 4, because that is how all connecting brushes are designed.

The image below illustrates how I grabbed the corner of my triangle and the broken piece simultaneously and moved it all down one unit

The below image illustrates how after fixing the angle the rest of my piece is still off but, it's off symmetrically. In other words, instead of one corner being higher than the other, they are just both off the grid, but in a straight line.

By selecting everything and choosing snap to grid, everything pops perfectly in place. This also tells me that my geometry is sound. If there was some problem, snap to grid would not have worked.

We can see that the piece has decided to fit exactly how and where I need it to.

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