I just want to create a mod with some new maps and weapons, I know how to model, animate and stuff. Just, how do I edit weapon stats?
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How do I edit weapon stats?
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The short version: Learn QuakeC.
The slightly longer version: The definitions for what all of the weapons do is controlled by the progs.dat file in pak0.pak, which is superseded by the progs.dat in the mod folder. To create one, you will need to edit the QuakeC source (so named because it's kinda like C in places, although it does have a few elements of... for want of a better way of putting it, Carmack's sheer genius), which can be downloaded from a few places, and then compile it yourself with a compiler (I would suggest FTEQCC here, as it's probably the best).
The technical version: Most of the weapon data is in weapons.qc, but it's kinda scattered throughout the file. The starting point for weapons actually firing is W_Attack() which starts on line 878. There are a few people here who understand QuakeC, if you have any questions.Intelligence is knowing that there is an 'i' in "community".
Wisdom is knowing that there is no 'i' in "community".
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