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  • Disabling Quake Demo

    I've installed Epsilon mod to Quake and would like to remove the demo and get directly to the game options. I've found a post here at this forum for a solution: http://quakeone.com/forums/quake-hel...ate-demos.html but none of them worked for me.

    None of the people in the post mentioned about what appears in "EPSILON README.txt which says, "* To disable intro demos (running in-game graphics) on load, simply add the following text to the end of your darkplaces executable call in your batch/bash script: +map nomap ("nomap" can be any name, so long as it's not the name of an actual map).

    Can someone explain to me exactly what he is telling me to do? "...darkplaces executable call in your batch/bash script:" doesn't make any sense to me.
    Last edited by Kanivakil; 01-20-2014, 02:56 AM.

  • #2
    Hi Kanivakil

    If you know all about Bash scripts jump on to paragraph 2
    Bash scripts are normally associated with running scripted commands on a Linux box. If you are a PC person with a little bit of MSDOS knowledge then think of it as a batch file. This is a simple text file with 1 or more commands that you wish to run in sequence without having to retype them in manually. Most people like to customize their quake experience and often do so by adding certain settings or "flags" to their Quake startup command which changes the environment and starts up quake for them. This is usually placed in your batch file and run from windows every time you want to play quake. This is often termed you Quake Command Line

    The "+map nomap" flag that has been added in your example looks as though it is telling quake to fire up and try to load a map that you don't have. This will probably have the effect of skipping the startdemos (which is what you wanted) but will probably leave you at the console awaiting your next command.

    I hope this helps

    Monty
    Last edited by Mr.Burns; 01-20-2014, 11:40 AM.
    Mr.Burns
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    • #3
      Like all mods that I've installed in games, I need an exact name of the files to add what he has instructed.

      When I clicked on any of the .bat files in the game there was a DOS pop up and it vanished and one the .bat acted like a .exe, it launched the game.

      In the post that I've provided, I've followed one of the instructions to delete the last line found from pak0.pak/quake.sc: "// load the base configuration
      exec default.cfg

      // load the last saved configuration
      exec config.cfg

      // run a user script file if present
      exec autoexec.cfg

      //
      // stuff command line statements
      //
      stuffcmds

      // start demos if not allready running a server
      startdemos demo1 demo2 demo3


      The last line is "startdemos demo1 demo2 demo3." That did not work. The demo still launched so I tried the obvious, to delete "// start demos if not allready running a server
      startdemos demo1 demo2 demo3." When I launched the game again, the options menu was overlapping and when the game started many things were missing in the game and enemies changed in appearance.
      Last edited by Kanivakil; 01-20-2014, 10:07 AM.

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      • #4
        Originally posted by Kanivakil View Post
        ... would like to remove the demo and get directly to the game options. I've found a post here at this forum for a solution: http://quakeone.com/forums/quake-hel...ate-demos.html but none of them worked for me.
        The linked thread has a solution for this topic for every OS (with extension support and without).
        If none of them work for you, you most probably edit the wrong files.
        Be aware, that Darkplaces executables for win7 64-bit use a different config path:
        user_folder\My Games\Darkplaces

        Furthermore, you should not pay attention too much, of what that persons readme�s are talking about, as he does not seem to know what he is talking about himself. Be sure to delete those batch files and create your own engines shortcuts (example "darkplaces.exe") as it is described in the linked thread (if your OS supports shortcuts. If not, the thread describes how to proceed as well).

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        • #5
          Thanks. In the link to the previous post that I've provided, I've followed one of the instructions to delete the last line found from pak0.pak/quake.sc: // load the base configuration
          exec default.cfg

          // load the last saved configuration
          exec config.cfg

          // run a user script file if present
          exec autoexec.cfg

          //
          // stuff command line statements
          //
          stuffcmds

          // start demos if not allready running a server
          startdemos demo1 demo2 demo3


          The last line is "startdemos demo1 demo2 demo3." That did not work. The demo still launched so I tried the obvious, to delete "// start demos if not allready running a server
          startdemos demo1 demo2 demo3.
          " When I launched the game again, the options menu was overlapping and when the game started many things were missing in the game and enemies changed in appearance. They became blobs of bright colors.
          Last edited by Kanivakil; 01-20-2014, 10:33 AM.

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          • #6
            u can create a shortcut to your client using the +startdemos console variable
            but give it an invalid value like 0

            so

            c:\quake\myquake.exe -mem 64 -zone 1024 +startdemos 0

            and your client wont load the demos, or edit your quake.rc file and

            add // in front of the startdemos line
            www.quakeone.com/qrack | www.quakeone.com/cax| http://en.twitch.tv/sputnikutah

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            • #7
              Originally posted by R00k View Post
              u can create a shortcut to your client using the +startdemos console variable
              but give it an invalid value like 0

              so

              c:\quake\myquake.exe -mem 64 -zone 1024 +startdemos 0

              and your client wont load the demos, or edit your quake.rc file and

              add // in front of the startdemos line
              Can you give me more details as to how to do this? Are you saying to go to the shortcut I've created (darkplaces.exe) and right click it, select on properties, and add the details you've provided into the "target" area?

              I've added // in front of startdemos (found in quake.rc) and it destroyed the game so I restored the files and the game was repaired.

              Okay editing the shortcut worked. Thanks.
              Last edited by Kanivakil; 01-20-2014, 12:43 PM.

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              • #8
                hmm thats weird removing the stardemos should not do anything except not play the demos.

                and yes in the target of your shortcut just at +startdemos 0 at the end.

                if anything after the engine starts u will see the console with "cannot start demo 0.dem"

                you can also add +menu_main after +startdemos 0 if u want to see the main menu on startup like

                c:\quake\darkplaces.exe +startdemos 0 +menu_main
                www.quakeone.com/qrack | www.quakeone.com/cax| http://en.twitch.tv/sputnikutah

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                • #9
                  Also, the strange this with the Quake.rc file is that I couldn't simply type back what it originally was. I had to restore the entire pak0.pak file. I've copied and pasted the original Quake.rc and pasted it to repair but still it didn't fix the game.

                  But all is good now. The game doesn't load the demo anymore.

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