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  • Gamepad issues with darkplaces?

    I usually play with DirectQ v1.8.4 (newer versions don't seem to run for me), but it has been crashing lately and I decided to try darkplaces.

    I used a gamepad fine with directQ. But when I tried with darkplaces, I keep having an issue of the player automatically moving without touching the sticks. The player is constantly moving backwards.

    I tried using a logitech dual action gamepad and a 360 controller. Both have the same issue.

    Here is my controller config:

    Code:
    +mlook
    
    joystick "1"
    joyadvanced "1"
    joyadvaxisy "1"
    joyadvaxisx "3"
    joyadvaxisz "4"
    joyadvaxisr "2"
    joysidesensitivity "1.8"
    joyforwardsensitivity "-1.8"
    joyyawsensitivity "-1.8"
    joypitchsensitivity "1.5"
    joyadvancedupdate
    Works fine with DirectQ and even Hexen II. But Darkplaces seems to have issues. Any help is appreciated. Thanks.

  • #2
    Download this , https://code.google.com/p/x360ce/dow...8.zip&can=1&q=

    Extract it inside your Darkplaces folder, make sure your controller (xbox360 one) is plugged in then run the application.

    That should get you set for using the 360 controller, do this for any game your gonna use a xbox controller with.

    in console, try -back. you could even toss it into autoexec.cfg so that everytime your quake loads, you will know its not +back being applied.

    Maybe a button's rubber booty is being gayed up? My xbox 360 controller I use on my PC ,the right Shoulder button is completely gone and if you press the boot,it gets lodged until i fiddle with it.
    Want to get into playing Quake again? Click here for the Multiplayer-Startup kit! laissez bon temps rouler!

    Comment


    • #3
      Thanks. That seems to have worked. I'm having an issue with the sensitivity now though. No matter what I change it to, it moves slow. The turning in particular.

      And Joyyawsensitivity doesn't seem to be recognized in the console. It still works fine in directq using the same config, but in darkplaces, it seems to not want to move any faster.

      Comment


      • #4
        Hello Legend,

        As far as I know, DP and DirectQ use different joystick command/cvar names.
        Looking at the list you showed in your 1st post.
        That is why your mentioned: 'Joyyawsensitivity' is not recognized.
        The DP joystick commands/cvars always start with 'joy_'.

        Please open your console and type 'apropos joy'
        It will list all existing joystick commands/cvars including a detailed description of what each does.

        I saw that it specificaly supports x360 controllers and has dedicated commands/cvars for it as well.
        You can scroll up and down with your mouse to scroll through your console to see all of the commands/cvars.
        It also has several 'deadzone' commands, which should improve your 'automatically moving' issue.

        I do not use gamepad/joystick, so I have no experience with it. But when you first know the cvars, you'll make it for sure

        Best of luck.


        PS: Copying config files between different engines is not always good, because of different cvar names and usage. It might bring additional issues.

        Comment


        • #5
          Ok. Thanks Seven. I can see that they are indeed different and so the settings were still set to a sluggish speed. Now, is there somewhere on the net with this list so I don't have to keep alt-tabbing to get them in my autoexec? The only list of console commands for darkplaces I could find seems to be outdated.

          Also, is there an update command like joyadvancedupdate? It doesn't list one.

          Thanks.
          Last edited by Legend; 05-04-2014, 02:06 PM.

          Comment


          • #6
            You can type in,for example , cl_a and hit tab button. you should get a list of commands , same goes with anything....

            like joy in console, hit tab.
            Darkplaces has epic long lists of cvars hehe DirectQ isn't too extensive, and just so you know,you can use external textures in DirectQ and make it look good too..



            Want to get into playing Quake again? Click here for the Multiplayer-Startup kit! laissez bon temps rouler!

            Comment


            • #7
              Hello Mindf! 3ldzX,

              There is no doubt about that DirectQ is a great engine and plays even better
              Unfortunately Legend seems to have some issues with it lately and tried DP
              (Legend, you should also try FTE. As it comes closer to DirectQ than DP).


              Hello Legend,

              Your question concerning a list of up-to-date console commands for DP:
              Even if you would update it today, it will be outdated tomorrow.
              So, best thing is to create one by yourself.
              The 'condump' command is your best friend here.

              Open your console and type 'apropos joy'.
              Then type 'condump all_joystick_cvars.txt'

              It will copy the console history into a file in your Quake (or mod).
              You can then copy/paste anything into your config files for example and do not need to alt+tab in and out (as you mentioned above).
              Do this for all the cvars you are interested too.

              And while you are at it, you can post/update the DP-wiki at Chip�s homepage

              Comment


              • #8
                Thanks for the info guys.

                I know directq can use textures. I usually prefer directQ, but ever since v1.8.4 I have not been able to run the newer versions.

                I only just recently got back into quake as well. Was playing through the original maps again and directq kept crashing at the end of e3m1 for some reason.

                That's why I decided to give darkplaces a try.

                Comment


                • #9
                  for the life of me, I can't seem to get the condump function to work. I can't find any generated text file in my quake or id1 folders.

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