After spending way too long figuring out how to unpack the resource.1 file, I was able to get DarkPlaces (Windows 64 OpenGL build 20140513) up and running with the Shareware 1.06 version of Quake last night.
The game runs very well, except for the fact that resolutions beyond 1280x720 don't appear to be properly rendered. It's as though the engine thinks it is outputting to a four panel display, but I'm only seeing the upper-left quadrant. The issue effects the playfield as well as the menus.
I'd like to be able to run at 1920x1080 � the native resolution of my display. I'm running Windows 8.1 on an i5 with Intel Integrated Graphics 4600 (updated with the newest stable drivers). Any suggestions would be greatly appreciated!
The game runs very well, except for the fact that resolutions beyond 1280x720 don't appear to be properly rendered. It's as though the engine thinks it is outputting to a four panel display, but I'm only seeing the upper-left quadrant. The issue effects the playfield as well as the menus.
I'd like to be able to run at 1920x1080 � the native resolution of my display. I'm running Windows 8.1 on an i5 with Intel Integrated Graphics 4600 (updated with the newest stable drivers). Any suggestions would be greatly appreciated!
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