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Edit: Next time you want to know something like this, download a bsp decompiler (bsp2map is one, and the idgames2 archives should have it) and check the decompiled .map file in a map editor.
Unless DP or FTE or some other engine has a cvar for this.
am I missing something about the NG glowing? I wouldn't think its rate of fire would be fast enough to cause the barrels to glow like that of a burned out barrel / recrystallization of the metal..
SNG/Perforator's firing rate seems more logical in terms of recrystallization
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