Originally posted by MadGypsy
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Texture Packs for Quake
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@It's really the only reason I'm on a complete stand still on a game/mod
I have a mod we can work on that wouldn't take either of us a long time to make. Nowhere near some 1000 hours. It'll be a week or two before I can start working on it but, if you are interested we could knock it out together.
There are no textures, models, etc to make....just stock quake in that regard. We just need to write a little QC and make a very special kind of map. Really, that is all....and ONLY ONE MAP.
I had the idea last week when I made a game in javascript in 2 hours. I realized after making it that if I quaked it it would be original and fun. I tell you this part cause obviously a 2 hour build on a javascript game is not gonna translate to some monster quake modding. If you want to know more, hit me up in a PM. I have this new thing where I make stuff and tell no one til it is done. Which is why it will be a week or two before I can start and also why I am not willing to expose the idea here.
@What a dumb player i am
There is nothing dumb about discovering your possibilities and deciding which one you like the best. When I first came here I downloaded like 7 zillion gigs of stuff and couldn't figure out what to do with half of it (for a bit). My quake travels are a bit different than most of the people here though cause my interests (niche) tends to be more related to modifying the stuff we use to make Quake, and writing tutorials about it.Last edited by MadGypsy; 05-06-2015, 02:56 AM.
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@Quake mod
Absolutely man. I'll hit you up tomorrow when I get off work, I think I don't have to work Friday (I work 4 10s, so Friday is usually overtime depending on how busy the shop is), so I'll have a good chunk of time over the next few days.
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