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  • Help with Quake 1.5 w/ Darkplaces

    So I'm actually pretty desperate to get this simple issue resolved. This is my first time modding a game that has ~20 years of a modding community, and I feel kind of like an idiot with struggling with a simple mod that its common knowledge for most Quake players at this point.

    I've been modding Doom for the last couple years, but that's really easy. I'm finally ready to move onto id's next (and arguably final) great game. I've been playing Quake using Darkplaces, which makes it look prettier, but I really want the next-best thing, in my opinion being Quake 1.5

    So I have Quake installed via Steam. I extracted all of Darkplaces into the steam file Quake was installed under. Opening darkplaces.exe from that file launches into darkplaces Quake without any issue.

    Here's where I'm struggling: I downloaded Quake 1.5 from its Moddb page. It's a rar file. I created a sub folder within Quake's folder called "Quake1.5", and put the rar file in that folder.

    Now I'm trying to make a shortcut to darkplaces.exe that will contain a command to open the mod file. The Target location of the shortcut is "'...\Steam\steamapps\common\Quake\darkplaces.exe' ".

    From my understanding, I have to make the target address "'...\common\Quake\darkplaces.exe -game Quake1.5'", correct?

    When I do this, a Windows notification appears saying the address is invalid.

    I'm sure many of you are able to see my issue right away in those last two lines. What am I doing wrong guys?

    Any (swift) replies will be greatly appreciated

  • #2
    Replied to you on reddit too, but I'll copy it here to make sure you see it.

    When editing the Target of the shortcut, leave the the quote marks where they are, and put your new arguments after the final quote mark.

    So for example if Target is this:

    "foo\bar\Quake\darkplaces.exe"

    then you would want to change it to be like this:

    "foo\bar\Quake\darkplaces.exe" -game Quake1.5


    It can also help to use a graphical front-end for launching Quake with mods, such as MiniQL from https://www.quaddicted.com/files/too...0.2b-setup.exe or Simple Quake Launcher from https://sourceforge.net/projects/simplequakelauncher/. Might be easier than having to make your own shortcuts for launching stuff.

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    • #3
      Originally posted by Johnny Law View Post
      Try:
      "...\steamapps\common\Quake\darkplaces.exe" -game Quake1.5
      (move that quote mark)

      I literally just answered a guy on reddit (responding to my same post there) where he said the exact same thing 30 min ago.

      I'll just paste what I said to him:

      When I change the target address as
      ...\steamapps\common\Quake\darkplaces.exe" -game Quake1.5
      I get no error message. However, double-clicking the shortcut only opens up darkplaces.exe, no Quake 1.5 skins or anything.
      I even changed the target address of the shortcut to be
      ...\steamapps\common\Quake\darkplaces.exe" -game Quake111.5
      just to see if it would say it's invalid, but it didn't. Don't know if that matters or not.

      Comment


      • #4
        Originally posted by Johnny Law View Post

        When editing the Target of the shortcut, leave the the quote marks where they are, and put your new arguments after the final quote mark.

        So for example if Target is this:

        "foo\bar\Quake\darkplaces.exe"

        then you would want to change it to be like this:

        "foo\bar\Quake\darkplaces.exe" -game Quake1.5


        It can also help to use a graphical front-end for launching Quake with mods, such as MiniQL from https://www.quaddicted.com/files/too...0.2b-setup.exe or Simple Quake Launcher from https://sourceforge.net/projects/simplequakelauncher/. Might be easier than having to make your own shortcuts for launching stuff.
        The target address thing still isn't launching with Quake 1.5.

        I downloaded MiniQL, gave it the Quake directory and set Darkplaces as the Engine Executable, but now where to I get it to load Quake 1.5? Is it because it is a .rar file that it's not being found?

        Comment


        • #5
          Sorry, I missed the thing about the rar file.

          It sounds like you need to extract the mod contents out of that. Quake doesn't read rar files. The rar file is probably just the way that the mod author packaged things up for download.

          Also just as general FYI you might get some mileage out of this guide: http://steamcommunity.com/sharedfile.../?id=166554615
          Last edited by Johnny Law; 10-18-2016, 06:45 PM.

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          • #6
            There's a program called RAR Open Knife, its free and easy to use for extracting rar files.
            'Replacement Player Models' Project

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            • #7
              I finally got Quake 1.5 working. Thank you guys for helping, especially you, Johnny Law.

              The problem was definitely using the .rar file. As per user Dutch's suggestion, I used RAR Open Knife and unpacked the mod files to the right folder. The shortcut using the -game Quake1.5 target works now!

              Now to get the original soundtrack working on it...

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              • #8
                Cool!

                Soundtrack should be easy. There's a bunch of places to nab the music track files from; I'll mention this guide (since I wrote it): Steam Community :: Guide :: Quake Soundtrack Solutions

                Comment


                • #9
                  Originally posted by Johnny Law View Post
                  Cool!

                  Soundtrack should be easy. There's a bunch of places to nab the music track files from; I'll mention this guide (since I wrote it): Steam Community :: Guide :: Quake Soundtrack Solutions
                  Ha, I was already reading that guide before you even posted. You're quite the helpful guy when it comes to this Quake stuff.

                  The soundtrack part was super easy, downloaded the mod from the link in your guide, and put it in the id1 folder. It works using the -game Quake1.5 shortcut.

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