Some quick questions, I'd be grateful for any and all answers.
In Darkplaces, is there a depth of field option, and is it dynamically usable?
Again in Darkplaces, is there a way of having large amounts of grass while still using the usual compilers/map type?
Finally, I've searched a lot of some different melee weapons, e.g. bats, iron bars etc., and different zombie models, but with no success - any hints would be welcome?
I know I'm being a bit cheeky, but many thanks in advance
In Darkplaces, is there a depth of field option, and is it dynamically usable?
Again in Darkplaces, is there a way of having large amounts of grass while still using the usual compilers/map type?
Finally, I've searched a lot of some different melee weapons, e.g. bats, iron bars etc., and different zombie models, but with no success - any hints would be welcome?
I know I'm being a bit cheeky, but many thanks in advance

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