Anyone know what the sizelimits are for progs.dat files, and what happens when they are exceeded?
SuperCoop is currently compiling a 696kb progs dat (after some chopping of code) and this has a bug in WinQuake where you randomly fall through the floor. When it was slightly bigger (721kb I think) the same thing was happening in Qrack. This bug does seem to be related to the size of the progs.dat, possibly even the size of the progs.dat + the map you are playing.
SuperCoop is currently compiling a 696kb progs dat (after some chopping of code) and this has a bug in WinQuake where you randomly fall through the floor. When it was slightly bigger (721kb I think) the same thing was happening in Qrack. This bug does seem to be related to the size of the progs.dat, possibly even the size of the progs.dat + the map you are playing.
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