Hi, I know it's been a long time since I posted anything on this site but I'm having a slight problem with the Small mod compilation running with nvidia. I've seen the cvar settings r_shadow_shadowmapping and r_shadow_deferred and took care of that but the problem is the lightning gun. The problem is small but it's the small horizontal arch of lightning that appears when you fire the weapon is blacken, as it looks like it's missing texture. The projectile of the weapon is fine at least. The problem may be small but I wander if anyone has figured it out yet. In case any of you ask me what my nvidia card type is, it's geoforce gtx 1060. 
							
						
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Darkplaces Small Mod Compilation lightning gun with nvidia
				
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If you use this file -> Weapon-Pack-Example-for-new-powerup-effect.pk3
Then this file fixes it -> Weapon-Pack-Laser-Gun-sparkfix.pk3
Put it in the same folder and try. Keep naming of all files as is:
https://ufile.io/5spva
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I've tested it out on Quake and the mission packs and it works. Thanks for the fix!Originally posted by Super_Sean View PostIf you use this file -> Weapon-Pack-Example-for-new-powerup-effect.pk3
Then this file fixes it -> Weapon-Pack-Laser-Gun-sparkfix.pk3
Put it in the same folder and try. Keep naming of all files as is:
https://ufile.io/5spva
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