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How do I run bots in Rocket Arena and play them offline?

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  • How do I run bots in Rocket Arena and play them offline?

    Baker this is for you, your the expert here.

    I have successfully installed the bot, but it won't play Rocket Arena, I want to play against him in RA, but when I run the bot it won't let me play in the actual arena/map but only above it.

    I have attempted this using the Omicron bot, Frikbot and Reaper, but still get the same thing, me and the bot only appear on top of map not in it in RA. Help please

    Thanks.

  • #2
    Problem #1:

    In Rocket arena maps and in the original rocket arena (like at the ra.clan-rum.org server), the normal spawn points are in the "observation deck" -- an area outside the map.

    When it is a player's turn, they teleport to a destination inside the map.

    This makes those maps incompatible with a standard bots mod.

    Problem #2:

    Unless you have a bots mod that is going to spawn you and the opponent with full health, it would just be vanilla DM when you die meaning you don't spawn with weapons or armor.

    ----------------------

    Solution?

    The standard rocket arena source code is available here:

    http://asp.planetquake.com/dl/dl.asp...na/fasrv12.zip

    Supposedly, the Frikbot QC can easily be added into any mod:

    http://www.inside3d.com/frikbot/fbx/fbxb.zip

    Maybe you could get someone like Zop or Bam (maybe even Monster can do it?) to add the bot code into the rocket arena code and make this for you? Supposedly it is easy.
    Quakeone.com - Being exactly one-half good and one-half evil has advantages. When a portal opens to the antimatter universe, my opposite is just me with a goatee.

    So while you guys all have to fight your anti-matter counterparts, me and my evil twin will be drinking a beer laughing at you guys ...

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    • #3
      There is a mod for Omicron RA and Frogbot RA. The frogbots will probably be much better although I have never tried it.

      http://www.parboil.quakeworld.ru/parboil/fbra.zip

      The frogbots only support a certain number of maps however.

      The omicrons support RA from stock IIRC. Load up an RA map, and type 'arena' into the console (without quotes), and it'll load them into rocketarena mode.

      Baker: i don't think the frikbots would be able to do RA from just implementing it. The frikbots will only move around the level if there is items to get, otherwise they will just sit there. They wouldnt work in CA either for that reason. The routing table would have to be re-designed to get them working in RA/CA.

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      • #4
        I've tried out bots on RA and they are no fun. They don't move like they do in standard ID maps. Really any bot would be easy to implement to an RA map, it only requires 1, maybe 2 things.

        - Change the spawn spot to point to the right spot in the ra map.
        - If the specific bot requires waypoints, you need to make waypoints for each map you want to play the bot on.

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        • #5
          The frikbots still wont move at all even with waypoints in the RA level afaik. They only navigate if there are things to pick up. They build their routing table by organizing the weapons/armor in priorities of best weapon/armor/powerup that are in the level. Each time they die and respawn, they begin a new routing table. With no items, no route table.

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          • #6
            Originally posted by Monster View Post
            The frogbots only support a certain number of maps however.
            Actually Trinca has made over 200+ waypoints for the frogbot's so that they can work on pretty much any map and every map.

            Actually looks like he has it compiled already, so you just replace your progs.dat in frogbot with his, i'd make sure you keep a backup of the original just in case though.

            I forget if i still have his waypoints or not, and whatnot.

            His site is: http://trinca.quaddicted.com/

            I want to play RA offline with bots as well, and everyone said try frikbot.

            I just never bothered to try yet. Been too lazy.
            Last edited by Lerster; 09-22-2007, 02:24 AM. Reason: You apparently don't need to recompile his waypoints into the progs.dat ... i guess.

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            • #7
              thanks for the replies guys

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              • #8
                Lerster - That progs is for QW, and doesn't support RA afaik. The omicrons were decent practice when i was an HPB, fun pinging up to 250 and playing them. Now theyre way too easy.

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                • #9
                  Originally posted by Monster View Post
                  The frikbots still wont move at all even with waypoints in the RA level afaik. They only navigate if there are things to pick up. They build their routing table by organizing the weapons/armor in priorities of best weapon/armor/powerup that are in the level. Each time they die and respawn, they begin a new routing table. With no items, no route table.
                  Incorrect, they route to anything given a priority, not just weapons or powerups - other players are given a small priority.

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                  • #10
                    ah, i thought they would only attack players if they were in the bot's sight range.

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                    • #11
                      so with the omicron bot how can u play it in rocket arena. i tried setting it up and following the instructions but i was unsuccessful in getting it to work, can someone do it and test it out if it really works and give me the instructions. thank you.

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                      • #12
                        Tia - go to a RA map, like arenax, then type "rocketarena" in the console. Before i said "arena" but that wont work, sorry

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                        • #13
                          I finally got it to work. What a great training tool. The frogbot arena worked. The bot is interesting, it seems to adjust to your skill... Like if you kill it a few times in a row then it gets harder, but if you are too far behind it gets easier. Just my impression. If anyone else wants to know how to set it up, I'll help. Thanks.

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                          • #14
                            I made a CAx style practice mod with frikbots that worked out pretty good. Anyone want a progs.dat or what?

                            It's quake, with the following:

                            All weapons, unlimited ammo
                            No items in any maps if deathmatch = 1
                            Cannot hurt yourself (rocket jumps)
                            Cannot hurt teammates (friendly fire)
                            Frikbots

                            ...and the frikbots loved having a rocket launcher at all times, so I made them all like newbies and whenever the weapon switch function is called, the bots pick a weapon based on how they feel. With no items around to hunt anymore, they just hunt players, and that's it. That's all they do.


                            You try deathmatch 1 maxplayers 4 skill 1 map dm3 with 4 frikbots with all the weapons without thinking "I should change the coding on the bots"!

                            I had to force them to enjoy all the weapons they had in stock because I was getting my ass handed to me. On skill 1.

                            I just got started tweaking the personality of the bots, and I wanted to adjust the skills afterwards. I really don't have alot of extra time to invest in coding and such so it's a pretty big throw-together mod. During "debugging" I played frikbots with the new weapon_switch function for 45 minutes, it was fun when they just kept mixing up the weapons they were using without any major coding.
                            Last edited by sle1pn1r; 03-21-2008, 09:22 PM.

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                            • #15
                              Originally posted by Paradi$e View Post
                              I finally got it to work. What a great training tool. The frogbot arena worked. The bot is interesting, it seems to adjust to your skill... Like if you kill it a few times in a row then it gets harder, but if you are too far behind it gets easier. Just my impression. If anyone else wants to know how to set it up, I'll help. Thanks.

                              how did u get it working?! i unzipped the fcba into the quake folder, but then what?

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