is it possible?
I tried doing it the same way you would with regular quake maps by making a folder in the textures folder with the map name. is there some special way? or doesn't it not even work?
I tried doing it the same way you would with regular quake maps by making a folder in the textures folder with the map name. is there some special way? or doesn't it not even work?

nice, but I have heard about an upcomming hl2:source mod that is a total conversion of the original HalfLife game using the source engine, now is this "Half-Life:Source" the same thing? Or is he just making new content for the OLD HalfLife game??
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