hey im currently helping develop left4quake, a quake 1 mod for psp and pc, that looks like left for dead. Im the animator but none of the animations work right. i animated in blender and exported to mdl. in game, the weapon shows up, but the animations dont work. what exactly do i have to do to get working animations into quake 1?
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help with animation
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hmm here's some stuff..or a stuff..or thing or what have you:
Inside3d Forums :: View topic - Making a Quake MDL in Blender: for dummies, NOT TOTAL MORONS
i think there was a dealio where you had to choose the last animation and export from there...or some thing
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