Originally posted by :fvamp
					
						
						
							
							
							
							
								
								
								
								
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		The ticrate value (sys_ticrate) is the amount of delay between updates from the server to the client. When you lower this value it not only feels faster/smoother but it changes the physics (it feels closer to QW the lower you go). When you are playing locally the updates are almost instant thus changing the physics even more so it acts more like QW.
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