Alright, so I installed Dark Places with ease... It runs beautifully, by the way. I wish I discovered it sooner.
However, I am having issues installing the high resolution packages in it.
http://facelift.quakedev.com/downloa....12.09-BETA.7z
For the world maps, I put QRP-NormalMaps_20.12.09-BETA.pk3 in the ID1 folder like the ReadMe said, but nothing happened.
Same thing for the high res model skins:
http://facelift.quakedev.com/downloa...es-4-23-05.zip
The readme says this
I'm not quite sure I understand how I am supposed to rename each and every file, as some of the files are not named after their model. (ie. "+0_med25s.tga"... How would I go about renaming that?)
Could someone please tell me or take a screenshot of exactly what all these files are supposed to look like? I'm dying to play Quake with these beautiful updates.
Also, are there any more packages like these I should know about that would enhance Quake?
Thank you.
Any help is much appreciated.
However, I am having issues installing the high resolution packages in it.
http://facelift.quakedev.com/downloa....12.09-BETA.7z
For the world maps, I put QRP-NormalMaps_20.12.09-BETA.pk3 in the ID1 folder like the ReadMe said, but nothing happened.
Same thing for the high res model skins:
http://facelift.quakedev.com/downloa...es-4-23-05.zip
The readme says this
"DarkPlaces: extract the files to quake\id1\textures\progs &&& you must rename the files to model.mdl_0.tga (so for example, armor_0.tga would need to be renamed to armor.mdl_0.tga ... the .mdl must be)
"
"
Could someone please tell me or take a screenshot of exactly what all these files are supposed to look like? I'm dying to play Quake with these beautiful updates.
Also, are there any more packages like these I should know about that would enhance Quake?
Thank you.
Any help is much appreciated.

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