Hey guys.
I'm running Joe Quake GL, and I get tremendous lag from any sort of screen flash (damage, item pickup, being underwater, powerups, etc). I notice that my second monitor flashes with the game, and I believe this is why I get video lag.
I changed cl_maxfps to 125, and that helped smooth out the game overall, but not completely. I found the cvars that could probably fix the problem from JoeQuake's cvar list, but rather than turn off all flashes, I'd rather just have video from JoeQuakeGL stop outputting to my second monitor.
Any suggestions?
Thanks for your time.
I'm running Joe Quake GL, and I get tremendous lag from any sort of screen flash (damage, item pickup, being underwater, powerups, etc). I notice that my second monitor flashes with the game, and I believe this is why I get video lag.
I changed cl_maxfps to 125, and that helped smooth out the game overall, but not completely. I found the cvars that could probably fix the problem from JoeQuake's cvar list, but rather than turn off all flashes, I'd rather just have video from JoeQuakeGL stop outputting to my second monitor.
Any suggestions?
Thanks for your time.
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