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  • Quake Forge ogre

    What is with the ogre on quake forge. It seems to have a dead link does anybody know where else to download this from?

  • #2
    I believe that one is still in progress. Most of the other ones are done though and they look great!
    If you see 427 playing Quake thats me.

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    • #3
      Link to QuakeForge? I found one site but hasnt been updated since 2007

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      • #4
        It was most probably a typo.

        This is the page he was after: Quake Reforged
        Last edited by Seven; 11-02-2010, 03:48 PM.

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        • #5
          Originally posted by Seven View Post
          It was most probably a typo.

          This is the page he was after: Quake Refordeg
          Refordeg?

          How hard is it to type Reforged?

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          • #6
            About the same difficulty of any word. Typos happen, no need to be a **s about it.

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            • #7
              Originally posted by ooppee View Post
              About the same difficulty of any word. Typos happen, no need to be a **s about it.
              No. Its bullshit. Seven hasnt did anything for this community. Typos arent going to cut it!!!!





























              J/K
              If you see 427 playing Quake thats me.

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              • #8
                What can you guys tell me about this reforged project? Let me tell you my set-up.

                I run Puppy Linux on a 10 year old HP ze5600 notebook. I have no hard-drive and i run my OS off a 1 gig flash drive. I have 516 ram but it's more like 465 after I boot.

                I play Quake 1 (Linux of course) and i can play Soul of Evil without too much lag. It lags a little in areas with a lot of stuff going on.

                Is it possible or even wise to add a lot of extra stuff?

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                • #9
                  I would not say 'wise' but always possible...

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                  • #10
                    Possible is all I need to hear! Lol

                    People told me it was impossible to do the things i do on this notebook. I love to prove them wrong. But I do know it's limits.

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                    • #11
                      Could even do the high res textures, but resize the other textures (gloss, norm, luma) to 50% and you should run ok. Ingame resizing of textures always looks horrible.

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                      • #12
                        Originally posted by ooppee View Post
                        ...Ingame resizing of textures always looks horrible.
                        too true.

                        I resized a bunch of gloss/bump textures fo a freind with a lower end machine and it took an age! but it was totally worth doing it in other software instead of letting the game do it.
                        game engines tend to just shrink/divides the pixel down whereas most art-software 'blends' pixels together rather than just crush/remove them.
                        it creates a much smoother finish overall.

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                        • #13
                          So I just resize them...how? Do I use a photo editor? I have Photoshop 7. Or is there some other method?

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                          • #14
                            that should do it smoothly...

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                            • #15
                              Yeah that would do best.
                              Just make sure you don't choose the option of "pixel resizing" as that will give you the same effect as ingame resizing lol

                              Photoshop 7 will have good resizing options. When you resize check what options there are and pick which you think looks best. I use PaintShop Pro 7 - so I don't know the exact options in Photoshop 7.

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