Hey all, a few questions (related to bumpmapping)
Could someone hook me up with the ULTRA texturepack (where surfaces appear 3D instead of flat textures), and let me know any tech considerations/coding I may need to know regarding errors getting the bumpmapping to occur?
Also, I don't seem to be getting any shine/gloss effects either- it's just flat textures.
On another note, does anyone know how to get the foggy effects and lava steam as follows?

I'm trying to get this as far as textures (I'm using high- which is what this user is apparently using also- but I'm only getting flat static textures)
[ame]http://www.youtube.com/watch?v=UofTx4_Nlqc&feature=related[/ame]
Thanks
Could someone hook me up with the ULTRA texturepack (where surfaces appear 3D instead of flat textures), and let me know any tech considerations/coding I may need to know regarding errors getting the bumpmapping to occur?
Also, I don't seem to be getting any shine/gloss effects either- it's just flat textures.
On another note, does anyone know how to get the foggy effects and lava steam as follows?
I'm trying to get this as far as textures (I'm using high- which is what this user is apparently using also- but I'm only getting flat static textures)
[ame]http://www.youtube.com/watch?v=UofTx4_Nlqc&feature=related[/ame]
Thanks
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