// Variables
cl_sbar "0"
_cl_color "0"
_cl_name "Patrck"
m_side "0.8"
m_forward "1"
m_yaw "0.022"
m_pitch "0.022000"
freelook "1"
sensitivity "5"
lookstrafe "0"
lookspring "0"
cl_backspeed "999.000000"
cl_forwardspeed "999.000000"
s_mixahead "0.1"
s_volume "0.1"
bgmvolume "1"
gl_decal_explosions "0"
gl_decal_sparks "0"
gl_decal_bullets "0"
gl_decal_blood "0"
gl_part_muzzleflash "0"
gl_part_damagesplash "0"
gl_part_lightning "0"
gl_part_flames "0"
gl_part_lavasplash "0"
gl_part_blobs "0"
gl_part_telesplash "0"
gl_part_blood "0"
gl_part_gunshots "0"
gl_part_spikes "0"
gl_part_trails "0"
gl_part_explosions "0"
gl_caustics "0"
gl_detail "0"
gl_triplebuffer "1"
viewsize "100"
joystick "0"
_windowed_mouse "0"
vid_config_y "600"
vid_config_x "800"
_vid_default_mode_win "3"
_vid_default_mode "0"
_config_modem_hangup "AT H"
_config_modem_init ""
_config_modem_clear "ATZ"
_config_modem_dialtype "T"
_config_com_modem "1"
_config_com_baud "57600"
_config_com_irq "4"
_config_com_port "0x3f8"
gl_subdivide_size "128"
saved4 "0"
saved3 "0"
saved2 "0"
saved1 "0"
savedgamecfg "0"
gl_contrast "1.2"
gl_gamma "0.500000"
crosshaircolor "15"
crosshair "3"
Can anyone tell me why this is not smooth? I use DirectJoe3d
cl_sbar "0"
_cl_color "0"
_cl_name "Patrck"
m_side "0.8"
m_forward "1"
m_yaw "0.022"
m_pitch "0.022000"
freelook "1"
sensitivity "5"
lookstrafe "0"
lookspring "0"
cl_backspeed "999.000000"
cl_forwardspeed "999.000000"
s_mixahead "0.1"
s_volume "0.1"
bgmvolume "1"
gl_decal_explosions "0"
gl_decal_sparks "0"
gl_decal_bullets "0"
gl_decal_blood "0"
gl_part_muzzleflash "0"
gl_part_damagesplash "0"
gl_part_lightning "0"
gl_part_flames "0"
gl_part_lavasplash "0"
gl_part_blobs "0"
gl_part_telesplash "0"
gl_part_blood "0"
gl_part_gunshots "0"
gl_part_spikes "0"
gl_part_trails "0"
gl_part_explosions "0"
gl_caustics "0"
gl_detail "0"
gl_triplebuffer "1"
viewsize "100"
joystick "0"
_windowed_mouse "0"
vid_config_y "600"
vid_config_x "800"
_vid_default_mode_win "3"
_vid_default_mode "0"
_config_modem_hangup "AT H"
_config_modem_init ""
_config_modem_clear "ATZ"
_config_modem_dialtype "T"
_config_com_modem "1"
_config_com_baud "57600"
_config_com_irq "4"
_config_com_port "0x3f8"
gl_subdivide_size "128"
saved4 "0"
saved3 "0"
saved2 "0"
saved1 "0"
savedgamecfg "0"
gl_contrast "1.2"
gl_gamma "0.500000"
crosshaircolor "15"
crosshair "3"
Can anyone tell me why this is not smooth? I use DirectJoe3d
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