Announcement

Collapse
No announcement yet.

my cfg

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • my cfg

    // Variables
    cl_sbar "0"
    _cl_color "0"
    _cl_name "Patrck"
    m_side "0.8"
    m_forward "1"
    m_yaw "0.022"
    m_pitch "0.022000"
    freelook "1"
    sensitivity "5"
    lookstrafe "0"
    lookspring "0"
    cl_backspeed "999.000000"
    cl_forwardspeed "999.000000"
    s_mixahead "0.1"
    s_volume "0.1"
    bgmvolume "1"
    gl_decal_explosions "0"
    gl_decal_sparks "0"
    gl_decal_bullets "0"
    gl_decal_blood "0"
    gl_part_muzzleflash "0"
    gl_part_damagesplash "0"
    gl_part_lightning "0"
    gl_part_flames "0"
    gl_part_lavasplash "0"
    gl_part_blobs "0"
    gl_part_telesplash "0"
    gl_part_blood "0"
    gl_part_gunshots "0"
    gl_part_spikes "0"
    gl_part_trails "0"
    gl_part_explosions "0"
    gl_caustics "0"
    gl_detail "0"
    gl_triplebuffer "1"
    viewsize "100"
    joystick "0"
    _windowed_mouse "0"
    vid_config_y "600"
    vid_config_x "800"
    _vid_default_mode_win "3"
    _vid_default_mode "0"
    _config_modem_hangup "AT H"
    _config_modem_init ""
    _config_modem_clear "ATZ"
    _config_modem_dialtype "T"
    _config_com_modem "1"
    _config_com_baud "57600"
    _config_com_irq "4"
    _config_com_port "0x3f8"
    gl_subdivide_size "128"
    saved4 "0"
    saved3 "0"
    saved2 "0"
    saved1 "0"
    savedgamecfg "0"
    gl_contrast "1.2"
    gl_gamma "0.500000"
    crosshaircolor "15"
    crosshair "3"




    Can anyone tell me why this is not smooth? I use DirectJoe3d

  • #2
    Nah, I don't like the font.

    Smooth?
    QuakeOne.com
    Quake One Resurrection

    QuakeOne.com/qrack
    Great Quake engine

    Qrack 1.60.1 Ubuntu Guide
    Get Qrack 1.60.1 running in Ubuntu!

    Comment


    • #3
      yah.. Its not smooth at all. want me to take a demo of it and post it here?? MAybe that'd help lol.

      Like when i aim, Its not smooth, When i try and move sideways and straight, It wont work..

      Comment


      • #4
        Depends.
        JoeQuake is using a wrapper for the dx port.
        So, what kinda gfx card?
        Have you tried using the normal JQ opengl version?
        www.quakeone.com/qrack | www.quakeone.com/cax| http://en.twitch.tv/sputnikutah

        Comment


        • #5
          well seems its fixed.. How did i do idk.. But i just reloaded my CFG lol..

          Comment


          • #6
            but i have Radeon 4800?

            Comment


            • #7
              There's no such thing as a Radeon 4800. The lowest 48xx card is the 4830.
              e|------------------------0---------------
              B|---------------0^1----------------1----
              G|---------------2------2------0^2-------
              D|---------------2-------2--2-------------
              A|---------------0------------------------
              E|----------------------------------------

              Comment


              • #8
                4850

                happy now?

                Comment


                • #9
                  No, he won't be happy til he's picking up a couple of his teeth,obv.
                  Want to get into playing Quake again? Click here for the Multiplayer-Startup kit! laissez bon temps rouler!

                  Comment


                  • #10
                    lol, didn't mean to sound rude.. And i apologize. I know all you're trying to do is help.. Sorry.

                    But yeah, its 4800 series, but its a 4850

                    Comment


                    • #11
                      Some how or another, I went into my Config, Saved it (didnt make a single change) loaded quake up, Bam it was fixed..

                      Comment

                      Working...
                      X