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  • config files and commands

    Hello all, I have been trying to run quake 1 ctf. I remember I used to be able to exec my config file at the console when I got on a server.

    My question is: When I am altering the txt. document for the commands, is there a place I can go to get a whole list of the different commands?

    For instance, I used to be able to have my grappling hook as my second mouse button. It didn't matter what weapon I had, but If I pressed the "second mouse button" it would automatically switch to grappling hook and fire it. Same went for all my other weapons. I forget all these commands though. Anyone have any advice?

  • #2
    bind mouse2 "impulse 22"
    Cbuf_AddText (va("say ZeroQuake GL version 1.10\n"));

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    • #3
      And for weapon binds... impulse 1 though 8. 1 is axe and 8 is thunderbolt... I'm sure you can figure out the rest. To bind a key to switch to a weapon and fire it automatically:

      bind "mwheelup" "impulse 6; wait; +attack; wait; -attack"

      This will switch to GL and fire one off. I don't think there's a way to return to your previous weapon, but you can stick another impulse x at the end to switch to another weapon:

      bind "mwheelup" "impulse 6; wait; +attack; wait; -attack; wait; impulse 7"

      This will switch to GL, fire one off, then switch to RL.
      e|------------------------0---------------
      B|---------------0^1----------------1----
      G|---------------2------2------0^2-------
      D|---------------2-------2--2-------------
      A|---------------0------------------------
      E|----------------------------------------

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      • #4
        Thanks for the commands guys. When I get on the server, i type the command... exec config.cfg and it says It cannot exec config.cfg. I think I have the config file in all the folders....I cant remember which one it should be in.....any ideas of what the problem is?

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        • #5
          it should load auto
          Cbuf_AddText (va("say ZeroQuake GL version 1.10\n"));

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          • #6
            Originally posted by monoz View Post
            it should load auto
            I thought it would too. When I get onto the server all the commands I put in my config file dont register. Like the command +mlook, I get on the server and have to type it in the console when I put the command in my config file.

            Just so I get this right, its the config.cfg file that I need to make changes in right?

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            • #7
              put +mlook in autoexec.cfg
              Cbuf_AddText (va("say ZeroQuake GL version 1.10\n"));

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              • #8
                in Qrack you can use m_look 1 or freelook 1, normally in other clients +mlook wont get saved to config.cfg when you quit the game.
                Last edited by R00k; 12-24-2010, 11:42 AM.
                www.quakeone.com/qrack | www.quakeone.com/cax| http://en.twitch.tv/sputnikutah

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                • #9
                  Originally posted by 543DoublePlay View Post
                  My question is: When I am altering the txt. document for the commands, is there a place I can go to get a whole list of the different commands?
                  Make sure your "config.cfg" is not saved as config.cfg.txt or config.txt
                  Rambo[RuM]
                  I support:
                  Quakeone.com ..... of Course!
                  Qrack - Thank You r00k
                  Yayo Industries - Thank you frenzy
                  Zero CTF - Thanks mono

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                  • #10
                    Exactly what Rambo said. That sounds like it's the issue. Do you have extensions hidden in Windows? Like when you save a bitmap as grunt
                    Does it appear as:
                    grunt or grunt.bmp
                    when viewing in a folder. If it's grunt you will have to uncheck "hide extensions for known file types" (what it's called in XP) to ensure you're not getting config.cfg.txt

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