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Speed hackish video recording

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  • Speed hackish video recording

    i tried this http://quakeone.com/forums/quake-hel...very-easy.html tutor, to make a video, when i start the capturing the game speeds up way to much to even be playable.
    i use the joequake-gl on a win7 64 bits with a dual core 2.66ghz and a pretty new g-card.
    i think that this is similar to the unreal game cpu speed up, where you have to change the renderer due to that the technology was to new to work with the newer processors, anyone got a solution to this problem?
    or know whats wrong or what im doing wrong?
    also if i record a demo im not able to play it back, why is that?

  • #2
    capture_fps 30 ?
    www.quakeone.com/qrack | www.quakeone.com/cax| http://en.twitch.tv/sputnikutah

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    • #3
      Originally posted by R00k View Post
      capture_fps 30 ?
      yep

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      • #4
        I use fraps for capturing video, its decent and can even output HD. I personally have problem's with capturing in-game audio, but I'm pretty sure thats because the motherboard I chose more input/outputs than I currently ,from a technology stand point,know what to FN do with. LOL?
        Want to get into playing Quake again? Click here for the Multiplayer-Startup kit! laissez bon temps rouler!

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        • #5
          damn haxors

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