i tried this http://quakeone.com/forums/quake-hel...very-easy.html tutor, to make a video, when i start the capturing the game speeds up way to much to even be playable.
i use the joequake-gl on a win7 64 bits with a dual core 2.66ghz and a pretty new g-card.
i think that this is similar to the unreal game cpu speed up, where you have to change the renderer due to that the technology was to new to work with the newer processors, anyone got a solution to this problem?
or know whats wrong or what im doing wrong?
also if i record a demo im not able to play it back, why is that?
i use the joequake-gl on a win7 64 bits with a dual core 2.66ghz and a pretty new g-card.
i think that this is similar to the unreal game cpu speed up, where you have to change the renderer due to that the technology was to new to work with the newer processors, anyone got a solution to this problem?
or know whats wrong or what im doing wrong?
also if i record a demo im not able to play it back, why is that?
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