Hey guys, I need help creating Quake 1 textures in photoshop. whenever i usually do it I save it as a 16 bit bmp and convert to the Quake 8-bit palette in Quark - but it seems to desaturate the texture a bit and make the colors a bit weird sometimes unless i do a lot of tweaking.
I just found out how to save in 8-bit format, and now the colors are completely screwed up. It's almost like converting from the Doom to Quake format without fixing the colors.
I need to know how to make a texture in photoshop so i can drop it in without having to convert it and mess up the colors, thanks in advance!
I just found out how to save in 8-bit format, and now the colors are completely screwed up. It's almost like converting from the Doom to Quake format without fixing the colors.
I need to know how to make a texture in photoshop so i can drop it in without having to convert it and mess up the colors, thanks in advance!
Comment