As the title stats. I'm trying to convert all of the q1 maps over to q3bsp. There are problems with the lights. Lightstyles don't work and triggers to turn lights on and off don't work. Does anyone have any ideas?
EDIT:
I am trying to do this for Quake on the Darkplaces engine. Why convert to q3bsp? Many benifits, one main one being hull sizes of entities.
EDIT:
I am trying to do this for Quake on the Darkplaces engine. Why convert to q3bsp? Many benifits, one main one being hull sizes of entities.
Comment