Well I went and decided to learn how to make "mods". A suggestion came up to start out on Quake One. I figured this a pretty good idea seeing the active community and years of resources that have built up. I am running windows 7, so the original quake.exe will not run. I tried winquake and proquake, both of which seem to work fine.
Mapping seemed to be a good place to start, so I downloaded most of the programs I heard about and set about giving them a whirl. Most did not work(worldcraft), or had an interface I didn't like(quark).
Finally I come across one that seemed to work and was user friendly, BSP. My problem is this; when I went to compile the map I made, it gave me the error message "Quake.exe is a 16 or 32 bit program and is not compatible with the version of windows you are running."
I figure okay, so I'll set it to use winquake or proquake instead like I did when I ran into the same problem with Quark. But goddamn, I just can't seem to find how to set BSP to use one of these alternatives. Can this be done? Will I have to use another level editor?
Mapping seemed to be a good place to start, so I downloaded most of the programs I heard about and set about giving them a whirl. Most did not work(worldcraft), or had an interface I didn't like(quark).
Finally I come across one that seemed to work and was user friendly, BSP. My problem is this; when I went to compile the map I made, it gave me the error message "Quake.exe is a 16 or 32 bit program and is not compatible with the version of windows you are running."
I figure okay, so I'll set it to use winquake or proquake instead like I did when I ran into the same problem with Quark. But goddamn, I just can't seem to find how to set BSP to use one of these alternatives. Can this be done? Will I have to use another level editor?
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