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  • .map to .bsp problem

    i have a big problem with compiled .map to .bsp
    if i push f9 in worldcraft it open an window i tik
    don`t run game,
    run csg normal,
    run bsp normal,
    run vis normal,
    run rad normal,

    but if i push ok
    it say me
    Code:
    Error opening c:\quake\id1\maps\c1a0.bsp: No such file or directory
    
    Elapsed time :  0:00
    and if i look at the direktory there is only a .map file no .bsp
    it doesn`t convert it

    (sorry for my english)
    please help me

  • #2
    Load up windows explorer.
    Go to c:\quake\id1\maps
    Create it if it doesn't exist.
    Some Game Thing

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    • #3
      the direktory was created by me my problem is it doesn`t convert .map to .bsp
      in the directory only is an .map file

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      • #4
        i have convert a half life .bsp to .map
        then i have convert the half life .map to quake one .map
        and now i will convert the quake one .map to quake one .bsp
        is that possible
        i can open the map with worldcraft there is no problem but it say me some errors
        Last edited by XSpalter; 07-03-2011, 12:03 PM.

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        • #5
          Originally posted by XSpalter View Post
          i have convert a half life .bsp to .map
          then i have convert the half life .map to quake one .map
          and now i will convert the quake one .map to quake one .bsp
          is that possible
          i can open the map with worldcraft there is no problem but it say me some errors
          Yeah it is possible and it's normal that it's printing out some errors.
          Please post the full log of the compiling window.
          Modding like it's 1999! HELL YEAH!
          Operating Engine: Engoo
          QuakeC Compiler: vqcc.exe

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          • #6
            Exactly. When the compiling tools run into certain problems, the .bsp file is NOT being created.

            I found this .txt helpful myself:

            http://user.tninet.se/~xir870k/tooltips.txt

            A lot of people think compiling a map is just a matter of pressing a button, but it means you actually gotta study things sometimes.

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            • #7
              it is failing at the bsp step you need to see the logs to see why it was unable to compile the bsp. The vis uses the bsp file and so the error is from vis, there is no BSP file for it to open, exactly why it says no such file. something in your map is making qbsp fail.

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              • #8
                I think you really should read aguirRe's tool tip s(link provided by Megalodon). And try to follow some of the basic advices written in there: this file can be considered as the Holy Bible for Quake Mappers.
                If you have any troubles, you can also ask to func_ Quake forum that has a very good mappers community (i.e Func_Msgboard: Mapping Help )
                Also, I am pretty sure some entities supported in HL are not supported in Quake, hence the error you have.. I think a bit of work is awaiting for you..

                Good luck
                What Does Not Kill You, Makes You Stronger

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