Just compiled some code to enable non playable characters... now the only question is how the heck do i get them to work! i need for a mod in which i will have people you can talk to. it would be very helpful if someone would point me in the right direction
							
						
					Announcement
				
					Collapse
				
			
		
	
		
			
				No announcement yet.
				
			
				
	
NPC's (Darkplaces)
				
					Collapse
				
			
		
	X
- 
	
	
		
		
		
		
		
		
		
	
	
Feral Flesh had NPC in it. I noticed it from Quake Expo's of the past ,and it's basically a RPG builder from what I read. lol, It seems right up your alley to poke around. Sources are availible with each download, here's enough links to keep you busy.
Here are a bunch of GOOGLE-CACHED / Broken ass links / Working links.
Quake Expo 2005
Redirect Notice
http://www.daemonforge.org/feral/files/feral.rar
http://www.daemonforge.org/feral/files/feral.rar
http://www.daemonforge.org/files/feralflesh.zip
http://qexpo.tastyspleen.net/booth.php?id=49
[ daemonforge.org ]
Maybe this will offer some stuff to look at the inner workings, for you as a guideline.Want to get into playing Quake again? Click here for the Multiplayer-Startup kit! laissez bon temps rouler!
 - 
	
	
		
		
		
		
		
		
		
	
	
So did I find you juicy things or what?Want to get into playing Quake again? Click here for the Multiplayer-Startup kit! laissez bon temps rouler!
Comment
 - 
	
	
		
		
		
		
		
		
		
	
	
No (i just love open source
 ) thanks for the help, heres the link to the code I'm using 
NPC WITH USE CODE IN QC (src files) download - Quake Game - Mod DB
I think I'm going to ask nahuel I've seen him around inside 3d and he looks like he knows what he is talking about
							
						
Comment
 

Comment