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Changing maps in Dark Places / Frikbot?

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  • Changing maps in Dark Places / Frikbot?

    I'm setting up quake and I'll be darned if I can't figure this out, and searched the forum, found nothing. I'd like to set an alias to change maps in multiplayer (random, if possible).

    I'm playing Frikbot via Dark Places. My maps are in id1/maps. The Frikbot doc says the mod has map rotation, and that you can manually set up a maps.cfg, but doesn't suggest there's a next map hotkey. Should I be setting up the alias in Frikbot or Dark Places? Sorry, a bit confused.

    Is there an impulse for "next map" in Dark Places?

  • #2
    Originally posted by lohphat View Post
    I'm setting up quake and I'll be darned if I can't figure this out, and searched the forum, found nothing. I'd like to set an alias to change maps in multiplayer (random, if possible).

    I'm playing Frikbot via Dark Places. My maps are in id1/maps. The Frikbot doc says the mod has map rotation, and that you can manually set up a maps.cfg, but doesn't suggest there's a next map hotkey. Should I be setting up the alias in Frikbot or Dark Places? Sorry, a bit confused.

    Is there an impulse for "next map" in Dark Places?
    You could just do what I do - which is:

    alias map1 map "MAPNAME" (case sensitive)
    alias map2 map "MAPNAME"

    so on and so forth. You could also change the map1 command to an unused impulse command, such as:
    alias impulse 50 map "MAPNAME" (at least I think that one would work, not sure if an alias allows spaces in between a single command, so you could just make it impulse50. Also, I would put all of this in maps.cfg, but make sure that it says exec maps.cfg somewhere in either your autoexec.cfg or config.cfg file. Hope this helps
    Last edited by jastolze; 11-12-2011, 08:29 AM. Reason: Spell Checking

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