Hey i was wondering if anyone had modified the Quake engine to accept C++ for the game code instead of QuakeC if your wondering why its because C++ is object oriented and that makes programing AI much quicker and, QC is compiled into p-code and is read by the engine and, this is slower than reading it from a .so file (DLL for you windows folks
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*EDIT* or ported the whole damn engine would be nice

*EDIT* or ported the whole damn engine would be nice

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