If this is your first visit, be sure to
check out the FAQ by clicking the
link above. You may have to register
before you can post: click the register link above to proceed. To start viewing messages,
select the forum that you want to visit from the selection below.
you'd have to ask someone else about how though, i never used skyboxes with DP
EDIT:
ok nvm, i looked it up and found it. do this:
browse to your ID folder, and make a folder there called 'env'.
drop the contents of the zip in that folder
next, open darkplaces and then type 'loadsky purple_chaos_' into the console and voila
extract the files
create two folder in ID1 directory
gfx/env
in "env" put all the png images
start quake toggle console, and
paste this : loadsky purple_chaos_
the invasion has begun! hide your children, grab the guns, and pack sandwiches.
There is a way to have it always? For example, setting maps A,B,C etc.. to use this skybox and maps D,F,G etc.. to use another skybox?
yeah, with qc work or custom ent files.
dor the second option, for example in the map start put in console
sv_saveentfile
quit darkplaces and open the file located in id1/maps/start.ent
open the file with notepad or notepad ++ http://notepad-plus-plus.org/
above under
"classname" "worldspawn"
put this
"sky" "purple_chaos_"
where "purple_chaos_" is the name of the skybox that darkplaces will load in the "start" map.
for example you can do the same edition for to put all the skyboxes you want for another maps.
Comment