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  • Can't find old mod

    I don't know what the mod is called I just know one of my friends had it a long time ago a little bit after quake came out. I think it was a retail mod. It had 4 people to be. The Quake Marine, A Chick, A sniper robot, and a big huge guy. everyone had a special power. The marine could use nukes, the chick had the air fist, the sniper had a sniper rifle with a grappling hook and the big guy had a chain gun. Also there was a chicken gun or something like that, it turned you into a chicken when you got shot by it. If anyone knows what I'm talking about please tell me what the name of the mod was. :d

  • #2
    I'd help ya if I could.

    I'd ask that question at Inside3d.com ... I'd bet CheapAlert, FrikaC or someone would know.

    I can find almost anything, but need a name to go with a mod most of the time

    If it was a retail mod, you might check Quake Terminus's mods section:

    http://www.quaketerminus.com/addon.htm
    Quakeone.com - Being exactly one-half good and one-half evil has advantages. When a portal opens to the antimatter universe, my opposite is just me with a goatee.

    So while you guys all have to fight your anti-matter counterparts, me and my evil twin will be drinking a beer laughing at you guys ...

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    • #3
      I think that this was the mod that was developed by the person who would later end up working on Hexen 2...
      16:03:04 <gb> when I put in a sng, I think I might need nails
      16:03:30 <gb> the fact that only playtesting tells me that probably means that my mind is a sieve

      Comment


      • #4
        grep reveals the following:

        May 01 12:34:07 <Cheapy> what's also amusing is that ultimate quake had used some of hexen II's sound files before h2's release
        May 01 12:34:35 <SavageX> ...which may indicate both used the same sound source...
        May 01 12:34:52 <SavageX> some sound effects are abused and reused beyond description
        May 01 12:35:01 <Cheapy> nah, the fireball launcher sounds exactly like h2's meteor staff
        May 01 12:35:09 <@LordHavoc> SavageX: Mike Gummelt coded both
        May 01 12:35:09 <Cheapy> and michael gummelt isn't really a sound mixer
        May 01 12:35:18 <SavageX> aah, okay
        May 01 12:35:29 <@LordHavoc> SavageX: similar gameplay too
        May 01 12:35:52 <@LordHavoc> SavageX: you can identify most of the Hexen2 weapons and spells and things existed in Ultimate Quake
        May 01 12:36:35 <SavageX> well, that's economic coding
        May 01 12:36:39 <SavageX> simply reuse that stuff
        That might be it...
        16:03:04 <gb> when I put in a sng, I think I might need nails
        16:03:30 <gb> the fact that only playtesting tells me that probably means that my mind is a sieve

        Comment


        • #5
          If Lardarse is correct, your mod:

          http://www.gamers.org/pub/idgames2/p...ltimate_quake/
          Quakeone.com - Being exactly one-half good and one-half evil has advantages. When a portal opens to the antimatter universe, my opposite is just me with a goatee.

          So while you guys all have to fight your anti-matter counterparts, me and my evil twin will be drinking a beer laughing at you guys ...

          Comment


          • #6
            No I don't think that is it. Its not on the terminus site either. I thought it was but I downloaded the one I thought it was and it wasn't. I'm going crazy trying to find that mod. Well I found out its not retail... I finally asked my friend and he said someone burned a cd for him. Who knows... I cant find it... Maybe I will later.. Thanks for the help

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            • #7
              If you do find it, I'd like to try it.

              I will find you... it's only a matter of time.

              Comment


              • #8
                Maybe it was Malice? I never played it, mind, but I don't think anyone's mentioned it yet. It's the only retail mod whose name I remember.

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                • #9
                  It's not malice. Malice has different weapons but doesn't use a class system.

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