Okay I have fixed a few things
Mainly, if your AFK then you emit a sound at your location, until u jump or fire, after 5 minutes of idle.
Once you are declared AFK, and are killed, then you are forced off your current team and placed in observer mode. There you may CC back in the game once you return. This helps clean out idle players, without banning, kicking, etc...
Also, there were problems when people spawn. As, pre-round start players cannot take damage. But a telefrag would at times, fuse 2 players together.
So, now if your "telefragged" pre-round then you are respawned elsewhere instead.
This may create weird side effects with LARGE games but its better than being stuck.. we'll see.
Lemme know how this beta works...
Mainly, if your AFK then you emit a sound at your location, until u jump or fire, after 5 minutes of idle.
Once you are declared AFK, and are killed, then you are forced off your current team and placed in observer mode. There you may CC back in the game once you return. This helps clean out idle players, without banning, kicking, etc...
Also, there were problems when people spawn. As, pre-round start players cannot take damage. But a telefrag would at times, fuse 2 players together.
So, now if your "telefragged" pre-round then you are respawned elsewhere instead.
This may create weird side effects with LARGE games but its better than being stuck.. we'll see.
Lemme know how this beta works...
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