couse the numbers need to be enclosed in "" and u cant have something like this in ur cfg: "blablabla "blablabal""
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Quake (CA) Fundamental Binds
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HAHAHA Bams funny! But about his alias above.
Originally posted by Bam View PostI'd feel like a loser if I wasn't an administrator and had as many posts as canadian sniper. haha
bind +njump to your jump key (I think thats how you set that up)
alias +njump "+jump;+moveup"
alias -njump "-jump;-moveup"
alias +njump "+jump;wait;+moveup;-movedown"
alias -njump "-jump;wait;+movedown;-moveup"
bind mouse2 "+njump"
I use to use something like this but forgot how I did it for the longest of time and never it much thought. But with the growing number of CA players I've had to learn some new strategties to deal with the growing amount of skill/spamEnjoy! & I hope this helps someone!
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Because moving is better then sitting still! even if it is downwards
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Personally I feel that if CA/Quake newbies used my suggested water bind that it would make them much more effecient in water, because it would teach them to always be moving, and you can press jump to still move upwards in water at max speed. This keeps you from leveling off in water and giving your enemy a straight shot unless you let yourself sink
P.S
Not only newbies but anyone who generally sucks in water, like myself
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Originally posted by Phenom View Postalias +njump "+jump;wait;+moveup;-movedown"
alias -njump "-jump;wait;+movedown;-moveup"
bind mouse2 "+njump"
Just so it's clear the bind above replaces the need for pq_moveup. I should have pointed this out when I first posted it.
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Originally posted by player. View PostIs there a command for JoeQuake such as the %l %h %a? I've tried using regular GLPro, but I can't stand how clogged the screen seems to be
You could request this feature in the JoeQuake forum located at http://forums.runecentral.com/viewforum.php?f=9Quakeone.com - Being exactly one-half good and one-half evil has advantages. When a portal opens to the antimatter universe, my opposite is just me with a goatee.
So while you guys all have to fight your anti-matter counterparts, me and my evil twin will be drinking a beer laughing at you guys ...
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couse DP runs crap unless u trun off all the goodies.. but when u do that, it looks crap.. plus i dont like the fullpitch.. but most of all im just hooked on qrack now so i cant be arsed to use anything else
anyway my point was that qrack is based on joequake, has more features and is better suited for multyplay.
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Originally posted by =peg= View Postok here it is:
i have -refreshrate 85 in commandline, monitor is running 85HZ (vertical) 53 HZ (horizontal)*, i got an nvidia GF5600FX 256 MB, i have vid_vsync 1, vid_refreshrate 85, cl_maxfps 999
the result is: 60 FPS weather i have vsync on application controlled or just [ON] in nvidia driver.. makes no difference.. both cases i get 60 FPS
using qrack 1.7
*i checked the OSD of monitor in quake and it is running those numbers
What exactly are u referring to?
OK, are you using a flatpanel monitor or CRT???
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