Thought I would try posting in here to hopefully get some different opinions, as my problem wasn't resolved in the help forum.
My problem is this: Despite having a good, new, fast computer, turning off Vsync and increasing the pq_maxfps to 999, I'm only getting about 50fps in GLPro at 640x480 res. I can't figure out why.
I got literally 10 times the performance on half the computer (my old computer)
It's been a year since I've Quaked so maybe I'm missing something really small, but I don't know what it is.
Anyways, my comp has a dual core processor, 2GB ram, Nvidia Geforce 6150. With this, I have no idea why Quake is performing so poorly. It also slows down even more in battles/busy areas. I was expecting close to 1000fps in this resolution, yet it's 20x worse. Can anybody tell me what might be going on here? I'd really appreciate it. It's not worth playing if I'm not on par with everyone else.
I might as well be back in the HPB days on my P133!
My problem is this: Despite having a good, new, fast computer, turning off Vsync and increasing the pq_maxfps to 999, I'm only getting about 50fps in GLPro at 640x480 res. I can't figure out why.
I got literally 10 times the performance on half the computer (my old computer)
It's been a year since I've Quaked so maybe I'm missing something really small, but I don't know what it is.
Anyways, my comp has a dual core processor, 2GB ram, Nvidia Geforce 6150. With this, I have no idea why Quake is performing so poorly. It also slows down even more in battles/busy areas. I was expecting close to 1000fps in this resolution, yet it's 20x worse. Can anybody tell me what might be going on here? I'd really appreciate it. It's not worth playing if I'm not on par with everyone else.
I might as well be back in the HPB days on my P133!
Comment