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runebot 5/21/03 compile source question

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  • runebot 5/21/03 compile source question

    Hi there.
    Trying to compile this for a buddy/my lan.
    I see some things in the QC that makes it appear as if the crayz play as monster mode is built into this.
    Looking for tips on how to enable (even the flea would be cool),... pls help
    I remember playing this on NYGMA and other places
    some time ago.
    I mean the monster mode that has the ogre mdl (to play as) in cubyhole up by the ceiling near blue and yellow armor room on E3M3.
    I think I remember tossing in some rune suggestions
    to the build of that to IEEE on TLTQ or somewhere (shalrath and some others).
    Good to see you guys are still at it.
    Peace

  • #2
    thres a kink that has been prsented to me a few times
    http://www.gamers.org/pub/idgames2/quakec/
    its gots all kinds of stuff, it might have wut u r looking for

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    • #3
      Hey thanks,...but that doesn't really help
      I don't mod quake (but should be able to figure out how to toggle it on and compile if someone steers me to the related files).
      Like I said it looks like its already built in
      the mod that Chuck put out back then.Just need to know how to turn it on.

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      • #4
        Look thru the files in the \settings folder, might find what you're looking for.
        You can grab an updated version at this link location http://xfer10.fileplanet.com:28900/%...ot-2-22-04.zip
        www.quakeone.com/qrack | www.quakeone.com/cax| http://en.twitch.tv/sputnikutah

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        • #5
          getting a forbidden on that R0ok
          oh never mind
          right click looks like might work
          1k corrupt file
          Not sure but I skimmed somewhere theres something newer from chuck with the world twelve in it?
          I see one here on the site thats a little newer than mine.

          I have the source of a 2004 thing by Chuck
          The only engine it doesn't blow up in is Joequake.
          Saw bot running around as cujo this might be the mod I wanted to play as monsters.
          Weird thing is bots seem to have admin and
          keep changing sv_gravity to 100
          WTf?

          okey dokey Im good the mod dated 1/22/2004 that change the qc files name to .rqp seems to have done the trick
          the ogre was there on e3m3
          Last edited by The Power Of Cheese; 07-20-2008, 12:43 PM.

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