How come the QMB Particle system and gl_lasterpoint are directly tied together? Can all the other flashy enhancements like rl/gl explosions,smoke trails,bubbles in h20,etc... be disabled,and leave on only the laserpoint
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Qrack 1.90
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yes i tied them together to separate the option of original particle effects vs modern. The delimiter is just based on your ability to use 24 textures. :S
i should create a cvar apon your request to make this option independent.
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