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  • bored

    ok I have a test version of CAX running on 68.70.94.90:26000 if anyone wants to join and play test until something breaks and the bugs scatter like marbles out of a wet paper bag that someone left on your porch burning of dog poop!

    oh wait no, not that.

    68.70.94.90:26000
    www.quakeone.com/qrack | www.quakeone.com/cax| http://en.twitch.tv/sputnikutah

  • #2
    does it happen to be a ca/ctf combined mod?
    Cbuf_AddText (va("say ZeroQuake GL version 1.10\n"));

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    • #3
      Doh! No, but I should add a vote to change mods, which would be fairly simple, just not sure how well the carry over server variables would handle it. ProQuake has the "gamedir" command, which would just load a mod from another "game" folder after the vote passes.
      www.quakeone.com/qrack | www.quakeone.com/cax| http://en.twitch.tv/sputnikutah

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      • #4
        get er done
        Cbuf_AddText (va("say ZeroQuake GL version 1.10\n"));

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        • #5
          How about making fourth team color purple and/or overtime rounds give everyone quad?

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          • #6
            Just remove Green, add Orange / Blood!! Latest Proquake server supports color 14 and 15, I really wish EVERY server would get upgraded to support these colors.
            Want to get into playing Quake again? Click here for the Multiplayer-Startup kit! laissez bon temps rouler!

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            • #7
              You can do 2 things.
              edit your player model with highlevel skin values

              or use a client that uses external textures to sharpen
              the color values of yellow vs green .


              Edit:

              Ever since ProQuake uses the color 14 and 15 values, I have wanted to create a night mode for CA. Maybe something like half-lite mode where its like Doom3 with Tron neon teamskins
              www.quakeone.com/qrack | www.quakeone.com/cax| http://en.twitch.tv/sputnikutah

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              • #8
                R00k thats a crazy looking avatar.

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                • #9
                  I actually don't mind green vs yellow, but for some people, a green player seems to blend into the walls at times, typically on custom levels. Maybe their fullbright model cheat isn't too effective?

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                  • #10


                    It's raining at mound. I'm at rage...
                    www.quakeone.com/qrack | www.quakeone.com/cax| http://en.twitch.tv/sputnikutah

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                    • #11
                      Ohh pretty armour and player-face in the hud ....does it look to where damage is coming from like the doom face?
                      ----------------------------------------
                      NIXON'S BACK!!

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