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  • DP performance problem on my PC

    Hi, guys! I'm the new member of this forum. I'm having a problem with Darkplaces on my PC. The FPS tends to drop into 30 fps everytime I encounter the water (I'm using pretty water 0.55). But even worse, the fps drop severely into 20 fps when using Reflecting Overload (especially in Start map). When I don't encouter both, my fps is about 70-135 fps (135 is my fps cap). My PC specs are:

    - Windows 7 Pro 64-bit (6.1, build 7601)
    - AMD Phenom 9950 Quad-Core 2.6GHz
    - NVIDIA GeForce GTS 250 1GB with NVIDIA Driver 331.82
    - 6GB RAM
    - Realtek HD Audio Driver R271

    Is it normal? My PC is a 2009 model. I thought my PC was good enough for such a thing. Is there any way to improve the performance? Btw, I also attach my config file. My DP version is autobuild_20130709. Here the contents of my ID1 folder.

    Any help will be really appreciated!
    Attached Files

  • #2
    yes, its normal.
    water pretty much tripples the amount of stuff that needs to be drawn.
    the start map has about 4 different water surfaces all visible at once, occasionally combined with an extra mirror...
    Some Game Thing

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    • #3
      Hello SDY,

      What spike said.
      r_water_resolutionmultiplier helps a little, though.


      In addition, you should be careful with the list of .pk3�s in your ID1 folder.
      You have several .pk3�s that conflicts with each other.
      Mostly monster replacements but also Water replacement (!)

      For the water:
      Either use your dpwater0.55.pk3 or zz_WA_Prettywater_DDS.pk3, but not both at the same time. Maybe this will already reduce your performance issue somehow.

      I always wonder why people are adding these "zzzz" in front of their .pk3 names.
      That does not help to avoid conflicts for the unexperienced users.

      Best of luck,
      Seven

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      • #4
        <Brian Blessed Voice>Seven's Alive!</Brian Blessed Voice>

        if all else fails, you can go and edit out a few rtlights in the worst places.
        most of them were made without considering reflective water, so they perhaps should be updated/improved for that by someone who has the motivation to do so.

        also, that's a lot of zs... you should consider using some unicode chars instead. you can get a higher sort order that way. plus its more imaginative.
        put 😈 as its first char and then laugh in the face of all the less-evil competition... MWAHAHA!!!
        Some Game Thing

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