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DarkPlaces rgbGen wave supported?

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  • DarkPlaces rgbGen wave supported?

    It is some hard to me to understand the sourcecode. But it appears to be implemented the function rgbGen wave.
    The same for tcMod turb.

    But nothing happens when I use that both, at the same time or separately.

    {
    map textures/test/test.tga
    rgbGen wave sin 2.5 2.5 0 1.5
    rgbGen identity
    }

    The code above does not work at all. It suppose to be a sine wave modifier for the colors of the texture, 1.5 times per second, but nothing happens in a complete second or ten seconds or whathever, the texture is static as usual.

    tcMod scroll works as expected.

    Is it really implemented or the sourcecode have some code about it because there are plans to implement it but not still finished?
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