It should have been asked before, but I can't find it thru the forums.
I have these two image files:
ID1\textures\bclamp02.tga (type 2 TGA)

ID1\textures\bclamp02_glow.tga (type 2 TGA also)

Darkplaces gets it right: the lamp brush looks fullbrighted where the "_glow" image masks it.
At Fitzquake site Baker says his engine uses the same naming convention for fullbrights. But the latest Fitzquake Mark V ignores my fullbright mask .TGA
What am I doing wrong? How do I get Fitzquake Mark V to fullbright my brush?
I have these two image files:
ID1\textures\bclamp02.tga (type 2 TGA)

ID1\textures\bclamp02_glow.tga (type 2 TGA also)

Darkplaces gets it right: the lamp brush looks fullbrighted where the "_glow" image masks it.
At Fitzquake site Baker says his engine uses the same naming convention for fullbrights. But the latest Fitzquake Mark V ignores my fullbright mask .TGA
What am I doing wrong? How do I get Fitzquake Mark V to fullbright my brush?
Comment